Wednesday, April 23, 2014

MortScript V4.11-Manual

MortScript V4.11
(c) Mirko Schenk
mort@sto-helit.de
http://www.sto-helit.de
Contents
1 What is MortScript? / License.........................................................................................................................5
2 Functional range..............................................................................................................................................5
3 Installation.......................................................................................................................................................6
3.1 Different MortScript variations................................................................................................................................6
3.2 PC Setup...................................................................................................................................................................6
3.3 CAB file................................................................................................................................................................... 6
3.4 Binaries.................................................................................................................................................................... 6
4 Usage...............................................................................................................................................................7
4.1 Create and execute scripts........................................................................................................................................7
4.2 Parameters for MortScript.exe................................................................................................................................. 7
4.3 Multiple instances and aborting scripts....................................................................................................................7
5 Additional tools...............................................................................................................................................8
5.1 Execute scripts when a storage card is inserted or removed....................................................................................8
5.2 “Dummy exe” for scripts......................................................................................................................................... 8
5.3 Supporting scripts for CAB installations (setup.dll)................................................................................................8
6 Important general informations.......................................................................................................................9
6.1 Glossary................................................................................................................................................................... 9
6.2 Syntax style in this manual...................................................................................................................................... 9
6.3 Spaces, tabulators, and line breaks........................................................................................................................ 10
6.4 Case sensitivity...................................................................................................................................................... 10
6.5 Directories and files............................................................................................................................................... 10
6.6 Comments.............................................................................................................................................................. 10
7 Supported parameters and assignments........................................................................................................ 11
7.1 Expressions............................................................................................................................................................ 11
7.2 Data types...............................................................................................................................................................12
7.3 Fixed strings...........................................................................................................................................................12
7.4 Fixed numbers........................................................................................................................................................12
7.5 Variables................................................................................................................................................................ 13
Predefined variables..............................................................................................................................................................................................13
Variable scope...................................................................................................................................................................................................... 14
Arrays (Lists)........................................................................................................................................................................................................15
References ([variable name])................................................................................................................................................................................15
7.6 Operators................................................................................................................................................................16
List of all possible operators.................................................................................................................................................................................16
Logical and binary operators................................................................................................................................................................................ 16
Comparisons......................................................................................................................................................................................................... 16
Concatenation of strings and paths.......................................................................................................................................................................17
8 Control structures..........................................................................................................................................18
8.1 Conditions.............................................................................................................................................................. 18
8.2 Simple branchings (If)........................................................................................................................................... 18
8.3 Branching by values (Switch)................................................................................................................................19
8.4 Branching with selection dialog (Choice, ChoiceDefault).................................................................................... 19
8.5 Conditional loop (While)....................................................................................................................................... 20
8.6 Iteration over multiple values (ForEach)............................................................................................................... 20
Looping over data values (list of expressions, array contents, splitted strings, characters of a string)................................................................21
Looping over INI file values (sections, values of a section)................................................................................................................................ 21
Looping over registry entries (subkeys, values of a key)..................................................................................................................................... 22
Looping over files and directories........................................................................................................................................................................ 22
8.7 Fixed number of repeatings (Repeat).....................................................................................................................22
8.8 Simple iteration (For).............................................................................................................................................22
8.9 Sub routines (Sub, Call/CallFunction)...................................................................................................................23
Manual for MortScript 4.1 Page 1 of 82
8.10 Include sub routines of other files (Include)........................................................................................................ 24
8.11 Other script as subroutine (CallScript/CallScriptFunction).................................................................................24
8.12 Set return value (Return)......................................................................................................................................24
8.13 Abort script (Exit)................................................................................................................................................ 24
9 Commands and functions..............................................................................................................................25
9.1 Error handling (ErrorLevel)...................................................................................................................................25
9.2 Variables................................................................................................................................................................ 26
Assigning variables (“=”, “+=”, ... and Set)......................................................................................................................................................... 26
Expressions in a string (Eval)...............................................................................................................................................................................26
Remove variable or array element (Clear)............................................................................................................................................................26
Check if variable is assigned (IsEmpty)............................................................................................................................................................... 26
Variable scope (Local, Global).............................................................................................................................................................................27
9.3 String operations.................................................................................................................................................... 27
Get the length of a string (Length)....................................................................................................................................................................... 27
Extract a range of characters from a string (SubStr)............................................................................................................................................ 27
Einzelnes Zeichen einer Zeichenfolge (CharAt).................................................................................................................................................. 28
Split string and return a single part (Part).............................................................................................................................................................28
Find a string in another string (Find)....................................................................................................................................................................28
Find last occurrence of a character (ReverseFind)............................................................................................................................................... 29
Replace strings (Replace)..................................................................................................................................................................................... 29
Convert to upper / lower case (ToUpper/ToLower)............................................................................................................................................29
Covert character to/from Unicode value (UcChar, UcValue).............................................................................................................................. 30
Parts of a filename (FilePath, FileBase, FileExt)................................................................................................................................................. 30
9.4 Math functions....................................................................................................................................................... 31
Formatted output (Format)................................................................................................................................................................................... 31
Conversion to/from hexadecimal (NumberToHex, HexToNumber)....................................................................................................................31
Rounding (Round, Floor, Ceil).............................................................................................................................................................................31
Random values (Rand)......................................................................................................................................................................................... 32
Trigonometric functions (Sin, Cos, Tan)..............................................................................................................................................................32
Logarithms (Log, Log10)..................................................................................................................................................................................... 32
Square root (Sqrt)................................................................................................................................................................................................. 32
Compare float values (CompareFloat)..................................................................................................................................................................32
Get biggest/smallest value (Min/Max)................................................................................................................................................................. 32
9.5 Arrays.....................................................................................................................................................................33
Get biggest index in series (MaxIndex)................................................................................................................................................................33
Get number of elements (ElementCount).............................................................................................................................................................33
Create an array from a list of values (Array)........................................................................................................................................................33
Create an array with named indexes (Map)..........................................................................................................................................................34
Spit a string to multiple variables/array elements (Split)..................................................................................................................................... 34
9.6 Execute applications or open documents...............................................................................................................35
Open application/document and continue script (Run)........................................................................................................................................ 35
Open application/document and wait until it's finished (RunWait)..................................................................................................................... 35
Other script as sub routine (CallScript, CallScriptFunction)................................................................................................................................35
Create new document / element (New)................................................................................................................................................................ 35
Execute application at a given time (RunAt)........................................................................................................................................................36
Execute application on each power on (RunOnPowerOn)...................................................................................................................................36
Remove application from „Notification Queue“.................................................................................................................................................. 36
9.7 Application windows............................................................................................................................................. 37
Window titles – how MortScript finds a window.................................................................................................................................................37
Show and activate a window (Show)....................................................................................................................................................................37
Minimize/hide a window (Minimize)...................................................................................................................................................................37
Close a window / end application (Close)............................................................................................................................................................ 37
Get the title of the currently active window (ActiveWindow)............................................................................................................................. 37
Check whether a window is active (WndActive)................................................................................................................................................. 37
Check whether a window exists (WndExists)...................................................................................................................................................... 38
Wait until a window exists (WaitFor).................................................................................................................................................................. 38
Wait until a window becomes active (WaitForActive)........................................................................................................................................ 38
Get window title / element contents (WindowText).............................................................................................................................................38
Get window position (GetWindowPos, WndLeft, -Right, -Top, -Bottom)..........................................................................................................38
Send special commands (SendOK, SendCancel, SendYes, SendNo).................................................................................................................. 39
Send advanced commands/messages (SendCommand, SendMessage, PostMessage)........................................................................................ 39
9.8 Keystrokes..............................................................................................................................................................40
Sending strings (SendKeys)..................................................................................................................................................................................40
Sending special characters (e.g. direction keys) (Send...).................................................................................................................................... 40
Copy screen contents to clipboard (Snapshot)......................................................................................................................................................41
Sending Ctrl+key (SendCtrlKey)......................................................................................................................................................................... 41
9.9 Mouse clicks / tapping........................................................................................................................................... 42
Single click (MouseClick).................................................................................................................................................................................... 42
Double click (MouseDblClick).............................................................................................................................................................................42
Press / release the mouse button separated (MouseDown/MouseUp)..................................................................................................................42
9.10 Waiting.................................................................................................................................................................43
Fixed delay in milliseconds (Sleep)......................................................................................................................................................................43
Manual for MortScript 4.1 Page 2 of 82
Wait message with countdown / condition (SleepMessage)................................................................................................................................ 43
Waiting for windows (WaitFor / WaitForActive)................................................................................................................................................ 43
9.11 Time..................................................................................................................................................................... 44
Unix timestamp (TimeStamp).............................................................................................................................................................................. 44
Formatted output (FormatTime)...........................................................................................................................................................................44
Set current time to multiple variables (GetTime).................................................................................................................................................45
9.12 Copy, rename, move, and delete files.................................................................................................................. 46
Copy a single file (Copy)......................................................................................................................................................................................46
Copy multiple files (XCopy)................................................................................................................................................................................ 46
Rename or move a single file (Rename)...............................................................................................................................................................46
Move multiple files (Move)..................................................................................................................................................................................47
Delete file(s) (Delete)........................................................................................................................................................................................... 47
Delete files, also in subdirectories (DelTree)....................................................................................................................................................... 47
Creating a shortcut/link (CreateShortcut).............................................................................................................................................................47
9.13 Reading and writing text files.............................................................................................................................. 48
Reading a text file (ReadFile)...............................................................................................................................................................................48
Writing to a text file (WriteFile)...........................................................................................................................................................................48
Reading a value of an INI file (IniRead).............................................................................................................................................................. 49
Writing a value to an INI file (IniWrite).............................................................................................................................................................. 49
Access serial ports (SetComInfo)......................................................................................................................................................................... 49
9.14 File system informations......................................................................................................................................50
Check whether file or directory exists (FileExists/DirExists).............................................................................................................................. 50
Check free space (FreeDiskSpace)....................................................................................................................................................................... 50
Check disk size (TotalDiskSpace)........................................................................................................................................................................50
Get file size (FileSize).......................................................................................................................................................................................... 50
Get file creation time (FileCreateTime)............................................................................................................................................................... 51
Get file modification time (FileModifyTime)...................................................................................................................................................... 51
Get file attributes (FileAttribs)............................................................................................................................................................................. 51
Set file attributes (SetFileAttribute, SetFileAttribs)............................................................................................................................................. 52
Get version number (FileVersion / GetVersion).................................................................................................................................................. 53
9.15 ZIP archives......................................................................................................................................................... 54
Important hints......................................................................................................................................................................................................54
Compress a single file (ZipFile)........................................................................................................................................................................... 54
Compress multiple files (ZipFiles)....................................................................................................................................................................... 55
Extract single file (UnzipFile).............................................................................................................................................................................. 55
Extract entire archive (UnzipAll)......................................................................................................................................................................... 55
Extract a path of an archive (UnzipPath)..............................................................................................................................................................56
9.16 Connections..........................................................................................................................................................57
Establish connection (Connect)............................................................................................................................................................................ 57
End connection (CloseConnection/Disconnect)...................................................................................................................................................57
Check connection (Connected/InternetConnected).............................................................................................................................................. 58
9.17 Internet access......................................................................................................................................................58
Set proxy...............................................................................................................................................................................................................58
Download (Download)......................................................................................................................................................................................... 58
Other possibilities................................................................................................................................................................................................. 58
9.18 Directories............................................................................................................................................................59
Create directory (MkDir)......................................................................................................................................................................................59
Remove directory (RmDir)...................................................................................................................................................................................59
Change directory (ChDir).....................................................................................................................................................................................59
Getting system paths (SystemPath)...................................................................................................................................................................... 59
9.19 Registry................................................................................................................................................................ 60
Reading registry entries (RegRead)......................................................................................................................................................................60
Writing registry entries (RegWriteString/RegWriteDWord/ RegWriteBinary/RegWriteMultiString)............................................................... 60
Checking existence of a value (RegValueExists).................................................................................................................................................61
Checking existence of a key (registry path) (RegKeyExists)...............................................................................................................................61
Removing a registry value (RegDelete)............................................................................................................................................................... 61
Removing a registry key (registry path) (RegDeleteKey)....................................................................................................................................61
9.20 Dialogs................................................................................................................................................................. 62
Free text input (Input)...........................................................................................................................................................................................62
Message (Message)...............................................................................................................................................................................................62
Big message with scrollbar (BigMessage)........................................................................................................................................................... 62
Message with countdown/condition (SleepMessage)...........................................................................................................................................62
Simple questions (Question).................................................................................................................................................................................63
Selection from a list (Choice)...............................................................................................................................................................................63
Select directory (SelectDirectory)........................................................................................................................................................................ 63
Get filename (SelectFile)......................................................................................................................................................................................64
Set entry size and font for choices (SetChoiceEntryFormat)............................................................................................................................... 64
Set font for big messages (SetMessageFont)........................................................................................................................................................64
9.21 Status window......................................................................................................................................................65
What is the status window?.................................................................................................................................................................................. 65
Set display type (StatusType)............................................................................................................................................................................... 65
Set window title and info text (StatusInfo)...........................................................................................................................................................65
Set format for list entries (StatusListEntryFormat).............................................................................................................................................. 65
Manual for MortScript 4.1 Page 3 of 82
Set number of elements in list (StatusHistorySize).............................................................................................................................................. 66
Add status message (StatusMessage, StatusMessageAppend).............................................................................................................................66
Delete status messages (StatusRemoveLastMessage, StatusClear)......................................................................................................................66
Show status window (StatusShow).......................................................................................................................................................................67
Write status messages to file (WriteStatusHistory)..............................................................................................................................................67
9.22 Processes (running applications)..........................................................................................................................68
Process handling supported? (SupportsProcHandling)........................................................................................................................................ 68
Checking existence of a process (ProcExists)...................................................................................................................................................... 68
Checking existence of a script process (ScriptProcExists)...................................................................................................................................68
Process name of active window (ActiveProcess)................................................................................................................................................. 68
Process name of given window (WindowProcess)...............................................................................................................................................69
End a running process (Kill).................................................................................................................................................................................69
End a running script (KillScript).......................................................................................................................................................................... 69
9.23 Signals..................................................................................................................................................................70
System volume (SetVolume, Volume).................................................................................................................................................................70
Play a WAV file (PlaySound)...............................................................................................................................................................................70
Vibrate (Vibrate)...................................................................................................................................................................................................70
9.24 Display / screen....................................................................................................................................................71
Get the color at a screen position (ColorAt).........................................................................................................................................................71
Convert part of screen to characters (ScreenToChars).........................................................................................................................................71
Create the color code from RGB values (RGB)................................................................................................................................................... 71
Get the red/green/blue part of a color code (Red, Green, Blue)...........................................................................................................................72
Rotate the screen (Rotate).....................................................................................................................................................................................72
Set backlight intensity (SetBacklight).................................................................................................................................................................. 72
Toggle display on/off (ToggleDisplay)................................................................................................................................................................ 72
Get screen size (ScreenWidth, ScreenHeight)......................................................................................................................................................72
Check screen informations (orientation/resolution) (Screen)...............................................................................................................................73
Redraw today screen (RedrawToday).................................................................................................................................................................. 73
Show/hide wait cursor (ShowWaitCursor/HideWaitCursor)............................................................................................................................... 73
Get current mouse cursor (CurrentCursor)...........................................................................................................................................................73
Show/hide input panel (ShowInput/HideInput)....................................................................................................................................................74
Set input panel type (SetInput)............................................................................................................................................................................. 74
9.25 Clipboard..............................................................................................................................................................75
Copy text to the clipboard (SetClipText)..............................................................................................................................................................75
Get text from the clipboard (ClipText).................................................................................................................................................................75
9.26 Memory................................................................................................................................................................75
Available main memory (FreeMemory)...............................................................................................................................................................75
Size of the main memory (TotalMemory)............................................................................................................................................................75
9.27 Energy.................................................................................................................................................................. 76
Check if externally powered (ExternalPowered)..................................................................................................................................................76
Current battery level (BatteryPercentage, BackupBatteryPercentage).................................................................................................................76
Turn off device (PowerOff)..................................................................................................................................................................................76
Avoid automatic power off (IdleTimerReset)...................................................................................................................................................... 76
9.28 System..................................................................................................................................................................77
Get the system version (SystemVersion)..............................................................................................................................................................77
Get the current MortScript variant (MortScriptType).......................................................................................................................................... 77
Get the current MortScript version (MortScriptVersion, GetMortScriptVersion)............................................................................................... 77
Restart device (Reset)...........................................................................................................................................................................................77
10 Old syntax and commands.......................................................................................................................... 78
10.1 Old syntax............................................................................................................................................................ 78
10.2 Old conditions......................................................................................................................................................78
10.3 Old commands..................................................................................................................................................... 80
11 Donations.................................................................................................................................................... 82
Manual for MortScript 4.1 Page 4 of 82
1 What is MortScript? / License
MortScript is "just" an interpreter (similar to the runtime environment of Visual Basic), so there's no
visible program that can be run for itself. (Except for the registration of file extensions when you
run MortScript.exe, but that's unnecessary if you used an installer – also see 3 Installation)
The script language is focused on batch control, i.e. to run other applications and remote control
them, and to do basic system operations, like file operations, registry modifications, and such. Due
to this, only basic dialogs are available.
You have to use downloaded .mscr or .mortrun script files, or write them yourself with any text
editor (see 4.1 Create and execute scripts). For beginners, writing own scripts might be a bit
complicated.
You can execute those scripts by running them like any other application in the file explorer (i.e.,
just tap the file), or create a shortcut to those files in your start menu (\Windows\Start menu, or
some localization) with the file explorer (or any other tool).
I don't grant any warranty for damages caused by this program (neither me nor the script authors are
perfect...). Be aware that foreign scripts can do lots of dangerous things, just like any "normal"
application can read or delete files, or send data via the internet.
MortScript is freeware, i.e., you don't need to pay for it, but I'd be glad about a small (or big ;))
donation as "thank you!". See also 11 Donations.
The source is available on request (SubVersion repository), but unlike e.g. GPL, you're not allowed
to create your own derivate – that's to avoid a “For that script, you've got to use the XxxScript
interpreter from Yyy” confusion.
You may deploy MortScript with your own scripts, even for commercial scripts (be aware they will
be available in source code since there's no compiled code...). But you have to note at a sensible
location (readme.txt, setup, or similar) that MortScript is a foreign product with its own license. A
link to my web site or mentioning my name would be good manner (e.g. „MortScript is freeware,
www.sto-helit.de“).
2 Functional range
MortScript supports among others.:
● Run, activate, hide, and close applications
● Wait functions: certain timespan, wait for existence or activation of windows
● Send keystrokes and mouse clicks to windows
● Copy, rename, move, delete files, create shortcuts
● Create and remove directories
● Supports ZIP archives (no overwriting of contained files!)
● Read and write text files
● Read and modify the registry
● Internet: Reading text files, downloads, create and close connections
● If conditions, Choice selections and For-, ForEach, While or Repeat loops
● Some system features (e.g. rotation, volume, backlight brightness, soft reset)
● Sub functions, local variables, multi level arrays, ...
Manual for MortScript 4.1 Page 5 of 82
3 Installation
3.1 Different MortScript variations
MortScript is available for PCs, PocketPCs, Smartphones (with Windows Mobile) and PNAs
(Navigation systems based on Windows Mobile). The functional range variates depending on the
possibilities of the devices. If a function doesn't exist for a certain variation, it's noted in its
description in this manual. It's also possible to check which MortScript variation is used (see 9.27.2
Get the current MortScript variant (MortScriptType)).
The installation downloads contain all variations. You have to select the one that fits your system.
The system is abbreviated this way:
PC = PC (Windows XP/Vista)
PPC = PocketPC
SP = Smartphone
PNA = Navigation device
3.2 PC Setup
Just execute the MortScript-4.1-system.exe (e.g. MortScript-4.1-PPC.exe) from the “exe” directory
in the archive on your desktop PC and follow the directives...
Currently, there's no setup for the PC variation, please see “Binaries” for that...
3.3 CAB file
This installation type is only available for Windows Mobile, so there isn't a CAB file for the PC
version.
Copy MortScript-4.0-system.cab from the “cab” directory in the archive to the target device (use
“Browse” in ActiveSync or use a storage card) and open it with the file explorer of the device (or
any alternative file manager, like TotalCommander, Resco Explorer, and such).
3.4 Binaries
Copy the contained files from the archive's subdirectory of “bin” that's named after the desired
device type (e.g. “bin/PPC”) to any place on the device (e.g. to “\Program files\MortScript”). Then
run MortScript.exe there, so the required registry entries will be created (for the assignments to the
script extensions .mscr and .mortrun).
Manual for MortScript 4.1 Page 6 of 82
4 Usage
4.1 Create and execute scripts
MortScript executes files with the extensions ”.mscr” and ”.mortrun”.
The latter is for backward compatibility, the program formerly was named "MortRunner".
Such a file can be created with any text editor. You can even use PocketWord, but you have to use
"Save as - Text" and rename the extension from .txt in .mscr or .mortrun afterwards. If your editor
supports multiple formats, please use “ANSI”. Since V4.1, it's also possible to use Unicode files
with proper prefixes (see 9.13.1 Reading a text file (ReadFile)) but ANSI is still recommended for
backward compatiblity.
If this file is opened – e.g. by tapping it in the file explorer – the lines in this file will be executed
sequentially - just like a batch file.
You can create a link to the file you created in the start menu or autostart folder. You can do this in
the file explorer by “copying” the file, and “pasting a shortcut” in ”\Windows\Start Menu” or
”\Windows\StartUp” (might be localized on your device).
4.2 Parameters for MortScript.exe
The parameter for MortScript.exe is the script file that should be executed, with the entire path. If it
contains spaces, this argument must be surrounded by quotes (e.g. "Storage Card\myscript.mscr").
The PPC variation has an additional optional parameter /wait=n, whereby n is the number of
seconds, which MortScript will wait for the existence of the given script file. This option is
available, because the storage cards aren't available directly after resuming from standby. So if you
assigned a script to an application button, and wake up the device with it, it might happen the script
can't be opened. By default, MortScript will wait for 5 seconds.
Additionally, all parameters in the format “name=value” are set as variables to use in the script.
For example, if “test="This is a test"” is given as parameters, “Message( test )” in the script would
show “This is a test”.
The variables are global values, so if you use local variables, you might need to exclude them with
Global( ... ). Also see 7.5.2 Variable scope.
4.3 Multiple instances and aborting scripts
MortScript can run in multiple instances, but only once for each script.
If an already running script is run a second time, an open dialog of that script (e.g. Choice,
Message, ...) will be activated. If the script doesn't show any windows, nothing will happen.
If you want to terminate running scripts, you can use ScriptProcExists and KillScript. See also
informations in 9.21.7 End a running script (KillScript).
Manual for MortScript 4.1 Page 7 of 82
5 Additional tools
5.1 Execute scripts when a storage card is inserted or removed
Autorun.exe allows you to use Windows Mobile's autorun feature in a quite easy way.
If a storage card is inserted or removed, Windows executes the program “autorun.exe” in the folder
“2577” (CE code for ARM processors) or “0” on that storage card (e.g.
”\Storage\2577\autorun.exe”).
This feature isn't supported on all devices. For example, I've read that HP deactivated this feature on
iPAQ 2210. It also doesn't work on PNAs and PCs, these autorun.exe versions are only for use as
“dummy exe” (see below).
If you copy autorun.exe, MortScript.exe as well as autorun.mscr and/or autoexit.mscr to this folder,
the scripts autorun.mscr (after inserting) and autoexit.mscr (after removing) will be executed (if the
corresponding script exists).
For backward compatibility, you can also use autorun.mortrun and autoexit.mortrun. If both .mscr
and .mortrun do exist, the .mscr is used.
5.2 “Dummy exe” for scripts
If you rename autorun.exe, it will execute the fitting script. I.e., if autorun.exe is renamed e.g. to
myscript.exe, it will execute myscript.mscr, or, if it doesn't exist, myscript.mortrun.
The renamed autorun.exe and script must be located in the same directory.
If a MortScript.exe is located in the same directory, too, it will be used to execute the script,
otherwise the default assignment is used (i.e. the installed MortScript – or you'll get an error
message if there's no installation...).
This feature is handy for programs which can run other programs but not do not allow to select
.mscr files, like some phone profile tools for the PhoneEdition devices.
5.3 Supporting scripts for CAB installations (setup.dll)
setup.dll is only available for PocketPCs. It allows to execute scripts automatically after installation
or before deinstallation when a CAB installation is used. This way, it saves developers to create an
own setup DLL. If CAB files are a closed book to you, just skip this chapter... ;-)
To activate the setup.dll, it must be set as setup DLL of the CAB file. If you're using the CAB
wizard from Microsoft, this is done with CESetupDLL = "setup.dll" in the .inf file, other
tools should offer a menu entry or option for it.
MortScript.exe and – if you use ZIP archives – mortzip.dll must be installed to the default
installation directory (%InstallDir%) by the CAB installation. Same goes for install.mscr (executed
after installation) and uninstall.mscr (executed before deinstallation), whereby those two can be
omitted. But of course that only makes sense for one of them, cause otherwise the setup.dll wouldn't
do anything...
Manual for MortScript 4.1 Page 8 of 82
6 Important general informations
6.1 Glossary
Constant: A fixed value, i.e. numbers like “100” or strings like "Test"
Variable: A string that identifies an assigned value.
E.g. “x = 5” (“5” is assigned to variable “x”) or “Message( x )” (The value “5”, which
is assigned to variable “x”, will be displayed).
Expression: A combination of variables, constants, functions (see below) and operators, which
results in a single value (e.g. “5*x” or ”"Script type: " & ScriptType()”)
Assignment: Setting a value to a variable, usually done with “variable name = expression“
Parameter: Expression results which are passed to commands or functions
Command: An instruction without a return value, e.g. MouseClick or Message
Function: An instruction which returns a value, e.g. SubStr. It's used in expressions, so it can
only be used in assignments or parameters.
Control structure: Instructions, which modify the course of the script, like If, Choice, ...
6.2 Syntax style in this manual
The style in this manual is loosely based on the (E)BNF:
bold: Fixed value, e.g. the command or function name
italics: Variable value, usually any expression
[...]: Optional, can be omitted (usually, default values will be used in this case)
{...}: Can be repeated or omitted
x|y|z: Either x, y, or z must be used (usually fixed values).
(...): Grouping (usually to clarify "|" options).
If the characters are bold, they must be entered that way, e.g. parentheses ((...)).
Generally, this syntax is used:
Command [ ( Expression {, Expression } ) ]
or
Variable = Function( [ Expression {, Expression } ] )
whereby an single function call is just a special type of an expression. For more about expressions,
see 7 Possible parameters and assignments.
When using one of the (few) commands, which don't require any parameters, the parentheses after it
are optional, i.e. it's up to your liking whether you write e.g. „RedrawToday“ or „RedrawToday()”.
But this is NOT that way for function calls! (That's because in expressions, the parentheses define
that the name in front of them defines a function call, otherwise it would be a variable name.)
Manual for MortScript 4.1 Page 9 of 82
6.3 Spaces, tabulators, and line breaks
Spaces and tabulators are allowed at any location before, after, and between the single elements
(i.e. around command/function names, parentheses, values, operators, ...). In quoted strings, there're
part of the string, otherwise they're ignored.
Line breaks within an instruction are possible, if you put a ”\” at the end of the line that should be
continued. You can do this inside of strings, too. But all surrounding spaces, tabulators, and the line
break itself will be replaced with a single space.
Example:
Message( "This is \
a test" )
will show „This is a test“.
Line breaks in a string must be entered as ^NL^, see 7.3 Fixed strings.
6.4 Case sensitivity
Commands and file names are not case sensitive, but window titles are. But you can use only parts
of the window title. I.e. Show("WORD") will not work, but Show("Word") will also activate
"Pocket Word" (or the first window with "Word" in the title...)
6.5 Directories and files
Directories and file names should always be given with complete path (e.g.
"\path\to\file.ext" or "\some\directory"), because Windows Mobile doesn't know
a “current directory” - and on the desktop it could not be what you expected.
If no path is given, MortScript adds the directory of the currently running script – but only when
MortScript accesses the file contents, not for system operations. I.e., ReadFile, WriteFile, ReadIni,
WriteIni, ForEach with IniSections or IniKeys, and CallScript(Function) will work with relative
paths, but not commands like Copy, Move, Rename, all ZIP operations, and so on.
Or in short: Everything that's good to configure your script can be read from and written to the
script's directory, everything else needs full paths.
Windows Mobile doesn't support “.” and “..” in paths, not even something like
“\some\path\..\file.txt” (which might be the result of adding the script's path, or if you use
SystemPath and add something), i.e. you can't access files from a parent directory that way.
6.6 Comments
Comments are possible by writing the character “#” at the beginning of the line. Spaces in front of
the ”#” are allowed.
In INI files, comments are possible with a “;” at the beginning of the line (as usual with INI files...).
Manual for MortScript 4.1 Page 10 of 82
7 Supported parameters and assignments
7.1 Expressions
All parameters for functions and commands, conditions for control structures, and values assigned
with ”=” are expressions. (Exception: Old syntax, see 10 Old syntax and commands)
Expressions consist of the following parts:
Fixed strings in quotes, e.g. "Text"
Fixed numbers, e.g. 42
Variables, e.g. x
Functions, e.g. SubStr( parameter )
Operators, e.g. +, -, &, ..., which define, how values (constants, variable contents, function results)
should be combined.
That sounds more complicated than it is. A few examples will clarify that:
Message( "Hallo!" )
 The command “Message” is invoked with the fixed string “Hallo!” as parameter
Sleep( 500 )
 The command “Sleep” is invoked with the fixed number “500” as parameter
Sleep( pause * 100 )
 In this case, the contents of the variable “pause” is combined with the fixed number “100” by the
operator ”*” (multiplication).
Message( "Battery level: " & BatteryPercentage() & "%" )
 Concatenates the two fixed strings with the result of the function “BatteryPercentage()” and
passes this value as parameter for “Message”.
message = "Battery level: " & BatteryPercentage() & "%"
 Like above, but the result is assinged to the variable “message” instead of being a command
parameter.
If ( BatteryPercentage() > 20 )
# instructions
EndIf
 An expression as condition
More informations about how constants and variables must be written, and which operators are
available, follows in the next few chapters.
The available functions are documented in 9 Commands and functions.
Manual for MortScript 4.1 Page 11 of 82
7.2 Data types
MortScript doesn't support “typing”, i.e. you can't tell variable “x” only to contain numbers while
“str” only contains strings. Numbers and strings are stored differently, but are automatically
converted to each other when necessary. There are only some rare conditions where the current
value's type is considered, like when using comparisons.
Whether a value is interpreted as number or string usually depends on the context.
For numerical operations (e.g. “+”, more in operators), the values will be converted to numbers, if
necessary. This means, “"5"+"10"” would return 15. If a string doesn't contain a valid number, “0”
(zero) is used.
The other way around, when a text operator is used (e.g. ”&”, which concatenates strings),
numbers will be converted to strings, so „5 & 10“ will return „510“.
It's similar with parameters. Usually, the meaning of the parameter will decide whether it's used as
number or string. For example, a text output is a string, while a timespan is a number.
For conditions and “on/off” parameters, there's the following rule: If the value represents a valid
number except “0”, this means “condition fulfilled” resp. “on”, otherwise it's “not fulfilled” / “off”.
I.e. expressions like 5, "10", 1=1, etc. are “true/on”, while 0, "x", 2=1 are “false/off”.
If a string contains a decimal point, it's converted to a float value, and, if an integer is expected,
rounded. E.g. “SleepMessage( "4.5", "Waiting...", "Wait" )” will wait for 5 seconds. If a floating
point value is converted to a string (e.g. for Message), it's formatted to contain 6 decimals by
default. You should use the Format() function instead of the default conversion to get better results.
7.3 Fixed strings
Fixed strings must be surrounded by quotes (").
To use quotes inside a quoted string, you have to double them, e.g..
Message( "He said: ""This is a test""" )
 Will show „He said: "This is a test"”.
The following combinations will be replaced with special characters:
^CR^  Carriage Return
^LF^  Line Feed
^NL^  Windows-/DOS line bread in files (New line, consists of CR+LF)
^TAB^  Tabulator
In Windows, a new line in text files usually is the combination of carriage return and line feed
(^CR^^LF^ = ^NL^). But sometimes there are also files in Unix style, which use only ^LF^.
7.4 Fixed numbers
Numbers can simply be written as such (i.e. x = 5.4321, Sleep(20), ...).
If you want floating point operations, you must use a decimal point, like “1.” instead of “1”.
Manual for MortScript 4.1 Page 12 of 82
7.5 Variables
Variables are „placeholders“ for a value which is assigned to them.
All parts of an expression, which are neither constants (e.g. 123 or "string"), operators (+, -, &, ...),
nor functions (followed by parentheses) are interpreted as variable name.
Valid characters for variable names are the letters A-Z (no umlauts, accents, or similar!), digits, and
underline (”_”). Variable names are not case sensitive, i.e. MYVARIABLE and myvariable are
the same value.
A variable name mustn't start with a digit, because those digit(s) would be interpreted as a fixed
number in expressions (and everything after it as operator or something invalid). So “9mod2” is the
same as “9 mod 2”, and not a variable!
Assigning a variable usually is done with ”=”, e.g.
myvar = 5 * x + y
But there also are some commands and control structures which assign variables, like GetTime or
ForEach.
To use a variable in expression, you just have to write its name, like the “x” in the example above.
If you use the old syntax, be aware the usage of variables was a bit more complicated back then
(%...% etc.).
7.5.1 Predefined variables
Some variables are predefined, to allow better readable instructions. Contrary to other languages,
you are able to modify them, but you shouldn't do that:
TRUE, ON, YES are initialized with 1,
FALSE, OFF, NO are initialized with 0,
CANCEL is initialized with 2.
PI is initialized with 3.1415926535897932384626433832795 (Ï€)
SQRT2 is initialized with 1.4142135623730950488016887242097 (square root of 2)
PHI is initialized with 1.6180339887498948482045868343656 (φ)
EULER is initialized with 2.7182818284590452353602874713527 (e)
Manual for MortScript 4.1 Page 13 of 82
7.5.2 Variable scope
Usually, all variables are global, this means, if you set a variable, it's value can be queried and
modified in all Sub blocks (see 8.8 Sub routines (Sub / Call)) and scripts invoked by CallScript (see
8.9 Other script as subroutine (CallScript)).
If you want to use local variables, you've got to use either the command “Local” or “Global”.
If you invoke Local() without parameters, all used variables are treaded as local starting with that
command, until the Sub block or script ends. This goes for the main routine (the code before the
first Sub), too.
You can also pass a list of variables to Local(), so only those variables will be local while
everything else remains global.
Global() works the other way around: The list of variables passed to this command will remain
global, while everything else will be local. It's like Local() with an exception list.
Example:
Local()
x = "Test"
Call( "Sub1" )
Call( "Sub2" )
Message( x ) will show „Test“, because the local variable can't be changed in subs
Message( y ) will show nothing, because there's no local variable y (only global, see below)
Sub Sub1
x = 5 will set the global variable
Local( x )
y = "Hi!" global variable! (only x is local)
Message( x ) will show nothing (the local variable's not initialized!)
EndSub
Sub Sub2
Global( x )
Message( x ) will show the global value „5“
Message( y ) will show nothing, because there's no local variable y
EndSub
Manual for MortScript 4.1 Page 14 of 82
7.5.3 Arrays (Lists)
Arrays are a special type of variables. An array consists of multiple variables which belong
together, so called elements.
An element is addressed with the variable name and the so called “index” in brackets. This means,
array[1] identifies the element “1” of the array “array”.
It's also possible to use strings as index, e.g. colors["blue"], whereby the index, like the variable
name, is not case sensitive. I.e., COLORS["BLUE"] identifies the same element as colors["blue"].
For both assignment and in expressions you can use any expression for the index. That's the main
advantage of arrays, because usually the elements are accessed with a variable as index (e.g. some
counter variable).
Some instructions (like Choice or Split) support array parameters. But they'll only access the
elements with the indexes from 1 to the first not assigned number. Smaller indexes (<= 0), elements
after a gap, or with string indexes will be ignored.
You can use additional levels by adding additional brackets, for example “colors[x][y]”.
Examples:
array[ "1" & 1 ] = "eleven"
Message( array[ (2-1) & "1" ] )
list[1] = "a"
list[2] = "b"
list[5] = "f"
list["a"] = "A"
idx = Choice( "Selection", "Choose something", 0, 0, list )
 Only “a” and “b” will be shown in the choice dialog.
7.5.4 References ([variable name])
References allow you to access a variable (or array element) by an expression.
The can be viewed like some kind of mixture between seeing the variables as an unnamed array and
Eval() (see 9.2.2 Expressions in a string (Eval)).
To refer to a variable, just use an expression that evaluates to a valid variable name (optionally with
array element) in brackets.
For example, “["array[1]"]” will refer to the first element of “array”. Of course, this doesn't make
much sense in that way, because “array[1]” would be the same and faster to parse. But make it e.g.
“[ arrayName & "[" & elem & "]" ]”, and you'll see the advantage.
You can use this almost everywhere, except for commands in the old syntax without parentheses
(see 10 Old syntax and commands).
Examples:
[targetVar] = [sourceVar] * 10
Choice( "Selection", "Select:", [choiceArrayName] )
GetTime( [varHour], [varMinute], [varSecond] )
Manual for MortScript 4.1 Page 15 of 82
7.6 Operators
7.6.1 List of all possible operators
All possible operators by priority (highest first):
() Parentheses
NOT Negation
^ Power (x^y  xy)
* / MOD Multiplication, division, modulo (remainder of divisions)
+ - Addition, subtraction
& \ Concatenation of strings
> >= < <= = <> Numerical comparisons
gt ge lt le eq ne Alphanumerical comparisons
condition ? true : false Returns the “true” value if the condition is fulfilled, otherwise the
“false” value
AND && Binary / logical “and”
OR || Binary / logical “or”
7.6.2 Logical and binary operators
For logical operations (true or false, i.e. &&, || and NOT) there's the following rule: If the value
represents a valid number except “0”, this means “condition fulfilled” resp. “on”, otherwise it's “not
fulfilled” / “off”.
I.e. expressions like 5, "10", 1=1, etc. are “true/on”, while 0, "x", 2=1 are “false/off”.
„NOT 5“ would return „0“ (something not 0 = true will become false = 0), „NOT (2-2)” will be „1“
(2-2 = 0 = false becomes true = 1).
The difference between AND and && resp. OR and || is that for && and || every value which isn't
0 is handled like 1 (because 2 is as “true” as 1). If you use those operators only to combine the
results of comparisons or check functions, there'll be no difference, because they'll only return 1
(true) and 0 (false) anyway.
The binary operators AND and OR additionally are useful for are bitwise checks, e.g. ”(x AND 4)
= 4” will check whether the 3rd bit (4 = binary 100), is set in the value of variable “x”.
The logical operators && and || are primarily thought for “C hackers”, which are used that 1 AND
2 is not 0 (binary 01 AND 10 would result in 0) but 1 = “true”.
7.6.3 Comparisons
Numerical and alphanumerical comparisons have the same priority, they've been split in the
operator list only for better overview.
Since MortScript doesn't support typing, the operator has to decide whether the values are compared
as numbers or as strings. This means, "123" < "20" is “false” (because 20 is smaller than 123),
but 123 lt 20 is “true” (because the character “1” is smaller than “2”, just like “a” is smaller
than “b”).
If you can't memorize the alphanumerical operators: they're just the abbreviations of „greater than“,
„greater/equal“, „less than“, ”(not) equals“, etc.
Manual for MortScript 4.1 Page 16 of 82
7.6.4 Concatenation of strings and paths
”\” is an operator for the concatenation of paths. There'll be only one ”\” at the concatenation point.
In opposition to this, ”&” simply concatenates the strings, which might result in invalid paths.
Example:
"\My documents\" \ "\file.txt"
"\My documents" \ "file.txt"
"\My documents\" \ "file.txt"
 will all result in "\My documents\file.txt".
Compared to this:
"\My documents\" & "\file.txt"
 "\My documents\\file.txt"
"\My documents" & "file.txt"
 "\My documentsfile.txt"
"\My documents\" & "file.txt"
 "\My documents\file.txt" – the only valid file name!
Manual for MortScript 4.1 Page 17 of 82
8 Control structures
8.1 Conditions
As condition, any expression in parentheses can be used. The condition is fulfilled, if its result (if
necessary, after converting to a number) is not 0 (zero, also predefined as variables FALSE and
NO).
Possible functions are listed in the fitting category of “9 Commands and functions”. Read also the
chapter 7, esp. 7.2 Data types for further informations.
Examples:
If ( wndExists( "Word" ) )
EndIf
While ( x <> 5 )
EndWhile
8.2 Simple branchings (If)
If( expression )
{ instructions }
{ ElseIf( expression )
{ instructions } }
[ Else
{ instructions } ]
EndIf
Executes the lines between If and Else or EndIf, if the condition is fulfilled, or the lines between
Else and EndIf (if Else exists), if it's not.
If ElseIf is used, only the lines between the first true condition (including the initial If) and the
upcoming ElseIf, Else resp. EndIf are executed. Only if no condition is fulfilled, the Else block is
executed (if it exists).
If, Else, ElseIf, and EndIf each must be in a separate line.
Manual for MortScript 4.1 Page 18 of 82
8.3 Branching by values (Switch)
Switch( expression )
Case( value {, value } )
{ instructions }
{ Case( value {, value } )
{ instructions } }
EndSwitch
Depending on the result of the expression, the blocks which have listed the value in the “Case” line
are executed.
The values can appear in multiple case blocks (e.g. „Case( 1, 2 )” and „Case( 2, 3 )”). The “fitting”
Blocks will then be executed in the order of appearance.
“Slipping through” or “break” like in C is not possible, but similar things can be done much more
clearly arranged by using a value in multiple “Case”s.
You can use different value types for each value, the switch expression's result will be converted to
the value's type for comparison.
However, floating point values are a bit difficult for two reasons: 1st, there could be rounding
troubles. Two seemingly identical values might differ somewhere after e.g. 15 decimals. 2nd, if you
enter something like “Case( 2 )”, it will be valid for 1.5 and 2.4, too, because 2 is an integer and
thus the result is converted and rounded. You'd need to use “Case( 2. )” for float comparisons.
8.4 Branching with selection dialog (Choice, ChoiceDefault)
( Choice( title, hint, value, value {, value } )
| Choice( title, hint, array )
| ChoiceDefault( title, hint, default, timeout, value, value
{, value } )
| ChoiceDefault( title, hint, default, timeout, array )
)
Case( value {, value } )
{ instructions }
{ Case( value {, value } )
{ instructions } }
EndChoice
Shows a selection with the given values. At "Case", you have to use the number of the entry
(starting with 1). Pressing “Cancel” or no selection will return 0.
Apart from that, it works similar to “Switch”.
In theory, you could also use Switch( Choice( ... ) ) (Choice as function, see 9.20.6
Selection from a list (Choice)), but Choice as control structure looks better.
ChoiceDefault is a variation which enables to set a default selection and a timeout after which the
selected entry is used. If the user selects another entry, the countdown will be restarted.
The default value must be given as index (i.e. “2” for the 2nd entry).
0 is allowed for no default (i.e. "Cancel" if the user doesn't select an entry).
The timeout is given in seconds. With 0, no timeout will be used.
Manual for MortScript 4.1 Page 19 of 82
Example:
Choice( "Test","Select a number","One","Two","Three" )
Case( 1 )
Message( "One" )
Case( 2, 3 )
Message( "Two or three" )
Case( 3 )
Message( "Three" )
Case( 0 )
Message( "Cancel" )
Exit
EndChoice
See also 9.20.9 Set entry size and font for choices (SetChoiceEntryFormat)
8.5 Conditional loop (While)
While( condition )
{ instructions }
EndWhile
Executes the lines between While and EndWhile as long as the condition is fulfulled.
While and EndWhile must be in separate lines.
8.6 Iteration over multiple values (ForEach)
ForEach variable{, variable } in type ( parameter {, parameter } )
{ instructions }
EndForEach
This is quite a mighty tool. The given variable(s) is/are set to the values defined by the type and
parameters in each iteration. This varies from simple value lists (type “values”) to keys and values
of sections in INI files (“iniKeys”).
Please note: If an array element is used as iterator variable, its index will only be parsed when the
loop is entered. This means if “i” is 1 when the ForEach loop is entered, “array[i]” will assign
“array[1]” in every iteration, no matter whether “i” is assigned another value in the loop block!
Same goes for the parameters: They're evaluated when the loop is entered.
If not told otherwise, you can use expressions for all parameters, just like with almost every other
commands.
Manual for MortScript 4.1 Page 20 of 82
Currently, there are the following variations:
8.6.1 Looping over data values (list of expressions, array contents, splitted
strings, characters of a string)
ForEach variable in values ( value {, value } )
Assigns each of the given values to the variable in each iteration.
ForEach variable in array ( array variable )
Assigns the element values of the array to the variable. Only elements from 1 to the first number
that isn't assigned as index are regarded. Lower values, alphanumerical indexes, and values after a
gap are ignored.
ForEach key, value in array ( array variable )
This loops over all elements in the array, setting the index to the first variable and the value to the
second.
ForEach variable in split ( string, separator, trim? )
Similar to the Split function (see 9.5.3 Spit a string to multiple variables/array elements (Split)), but
the single parts are assigned to the variable one after the other.
ForEach variable in charsOf ( string )
Assigns the variable each character of the string one after the other. Since MortScript automatically
converts types, this also works for numbers – it'll assign e.g. “4” and “2” (for 42).
8.6.2 Looping over INI file values (sections, values of a section)
ForEach variable in iniSections ( file name )
Returns the single sections ("[Section]", without brackets) of the given INI file.
ForEach key, value in iniKeys ( file name, section )
Assigns the contents of a section in an INI file to the given variables.
„Key“ is the name of the variable that will receive the entry name in front of the ”=”, „value“ is the
variable that receives the value after it.
Manual for MortScript 4.1 Page 21 of 82
8.6.3 Looping over registry entries (subkeys, values of a key)
ForEach variable in regSubkeys ( root, key )
Returns all subkeys of the given key. See 9.19.1 Reading registry entries (RegRead) for
parameters.
ForEach value, data in regValues ( root, key )
Assigns the values of registry key to the given variables.
„value“ is the name of the variable that will receive the value's name, data will receive its current
data. Read 9.19.1 Reading registry entries (RegRead) for more informations.
This loop will not return the key's default value (usually shown as “(Default)” or “@” in registry
editors).
8.6.4 Looping over files and directories
ForEach variable in files ( search expression )
ForEach variable in directories ( search expression )
Assigns the found files resp. directories to the variable.
The expression must consist of a path and a filename expression with jokers, e.g.
"\Program Files\Mort*" or "\Program Files\Test\*.exe".
8.7 Fixed number of repeatings (Repeat)
Repeat ( count )
{ instructions }
EndRepeat
Repeats the commands between those two commands count times.
Count must be at least 1.
8.8 Simple iteration (For)
For variable = start to end [ step step ]
{ instructions }
Next
In the first iteration, variable is set to start, then it's increased (or decreased, if step is negative) by
step in every further iteration, until end is exceeded (variable's value bigger than end if step is
positive, smaller if step is negative).
If step is omitted, it's 1 if end is bigger than start or -1 if end is smaller than start.
This works with both integers and float values. For float values, a precision of 6 digits is used for
the end value comparison (see 9.4.8 Compare float values (CompareFloat), too).
Please note that any expressions (for start, end, or step) are only evaluated at the first iteration. For
example, if you use a variable for end or step (“For i = 1 to end step x”), and modify this variable
during the iteration, the given variable (“i”) will still be increased and checked against the values
the variables had before “For”.
Manual for MortScript 4.1 Page 22 of 82
8.9 Sub routines (Sub, Call/CallFunction)
Sub subroutine name
{ instructions }
EndSub
Call( subroutine name {, parameter } )
CallFunction( subroutine name, variable {, parameter } )
With “Call”, the script will continue at the line following the “Sub” with the same parameter.
When the end of the subroutine (EndSub) is reached, it returns to the line after “Call”.
Unlike most other commands, for “Sub” the subroutine name must be given without parentheses
and expressions are not allowed.
For Call/CallFunction, please be aware you have to use quotes around the subroutine name, since
it's an expression like every other parameter. You might even use something like “Call(
variableContainingMySubroutine )” as some kind of “On ... gosub ...” (for those who remember
that BASIC command), but it's not good programming style, and might cause troubles if you forget
a possible subroutine.
For Call, the old syntax style (“Call SubFunction”) might be handy, too, but it's only recommended
if you don't use parameters.
If you pass parameters, the subroutine will have two local variables (see 7.5.2 Variable scope)
defined: argc contains the number of passed parameters, argv is an array with all passed parameters.
So if you pass two parameters, argc is 2, argv[1] the first parameter, and argv[2] the second.
If you use CallFunction, a value set with “Return( value )” in the subroutine is set to the given
variable. Return() doesn't leave the subroutine like in many other languages, it only sets the return
value! If Return() is not invoked, the variable will be empty (see 9.2.4 Check if variable is defined
(IsEmpty)).
The subroutines must follow the main program, MortScript exits on the first “Sub” it encounters.
Manual for MortScript 4.1 Page 23 of 82
8.10 Include sub routines of other files (Include)
Include( file )
With Include, all Sub blocks of the given file will be included as if they were defined in the current
script.
The file embedded with Include may contain other Include commands itself, but shouldn't contain
any other commands outside of the Sub blocks. (They'd be simply ignored)
Include commands should be at the beginning of the script. They're interpreted before the script is
executed, because otherwise Call commands might not find the required routine.
Please regard that with many Includes there's an increased risk you use the same Sub name twice. In
this case, MortScript will exit with an error message before executing the script.
8.11 Other script as subroutine (CallScript/CallScriptFunction)
CallScript( MortScript file {, parameter } )
CallScriptFunction( MortScript file, variable {, parameter } )
Executes the given script as if it were a subroutine.
This goes also for variables, i.e., it might modify variables of the invoking script! So you should
invoke Local() or Global() in the called script.
Parameters (argc and argv) and return values (Return()) work like in Sub routines, too. See 8.9 Sub
routines (Sub, Call/CallFunction) for more about that.
Please regard 6.5 Directories and files, too.
Example:
CallScript( "subscript.mscr" )
To execute other applications or „independent“ scripts, there are own commands. see 9.6 Execute
applications or open documents.
8.12 Set return value (Return)
Return( value )
Returns the given value to an invoking CallFunction or CallScriptFunction call.
Unlike most other languages, this will not leave the Sub routine resp. invoked script, it only sets the
return value! Arrays are allowed.
See also 8.9 Sub routines (Sub, Call/CallFunction) and 8.10 Other script as subroutine
(CallScript/CallScriptFunction).
8.13 Abort script (Exit)
Exit
Stops executing the script.
Manual for MortScript 4.1 Page 24 of 82
9 Commands and functions
Functions are represented by type = Function( ... ).
The type is either string, bool, int, or float, depending on the type of the return value. int and bool
both mean integer numbers (no decimals), but bool functions will only return TRUE (1) and
FALSE (0).
If different types might be returned, it's just value. (Usually more informations are given in the
description)
Of course, all functions can be used in more complex expressions than a simple “variable = ...”
assignment, too (see 7 Supported parameters and assignments).
9.1 Error handling (ErrorLevel)
ErrorLevel ( error level )
Decides which error messages will be shown. The error level has to be a string (e.g. "syntax"), i.e.
not “ErrorLevel( syntax )” - except „syntax“ would be a variable which contains "syntax"...
The default is „error“.
It also might change the program flow: If the errorlevel is "warn" or "error", the program will be
terminated if an error event (see list below) occurs. If the level's "off" to "syntax", the error will be
ignored, so you can check it e.g. with “If ( wndExists(...) )”.
Possible error levels:
off No error messages
The script might be terminated without any message
critical Critical messages
currently none, reserved for future use
syntax Syntax errors
e.g. wrong parameter count or invalid command or function names
error Other errors
e.g. nonexistent windows, troubles writing or deleting registry entries or files,
a new document or directory couldn't be created, ...
warn Warnings
e.g. if a file/directory couldn't be removed, copy/move/rename didn't work (target
already existing?)
The levels include all levels that are listed above, i.e. with “error” the messages of the levels
“syntax” and “critical” are shown, too.
Manual for MortScript 4.1 Page 25 of 82
9.2 Variables
9.2.1 Assigning variables (“=”, “+=”, ... and Set)
Variable = expression
Variable += expression
Variable -= expression
Variable *= expression
Variable /= expression
Variable &= expression
Variable \= expression
Set( variable, expression )
Assigns the result of the expression to the variable.
Set() shouldn't be used anymore, better use Variable = expression.
The combined assignment operators (+= and the like) are shortcuts for variable = variable operator
expression. I.e. i+=1 is the same as i=i+1.
However, Set has a little “special feature”: If you give a variable enclosed by %...%, the contents of
that variable is used as variable name. If e.g. “varRef” contains the string "var", and %varRef% is
given as variable, the expression's result is assigned to the variable “var”, not “varRef”.
If „varRef“ contains a string enclosed with ”%”, this will even work recursive, until a variable
containing no %s is found (or the system crashes with a stack overflow...)
This usually is quite confusing, error prone and a bit outdated. Please use references (see 7.5.4
References ([variable name])) instead wherever possible and necessary.
9.2.2 Expressions in a string (Eval)
value = Eval( string )
Evaluates the expression contained in the string and returns its result.
Example:
x = Eval( "1+5*x" )
 x = 26, if x was 5 before
9.2.3 Remove variable or array element (Clear)
Clear( variable )
Clear will remove the variable or array element. Contrary to setting the variable or array element to
an empty string, IsEmpty() will return TRUE (see below) and an array element won't be there in
ForEach, Choice, etc.
9.2.4 Check if variable is assigned (IsEmpty)
bool = IsEmpty( variable )
Returns TRUE if the variable (or array element) wasn't assigned so far or removed with Clear(),
FALSE if the variable's assigned – even if it's just an empty string.
Manual for MortScript 4.1 Page 26 of 82
9.2.5 Variable scope (Local, Global)
Local( [ variable {, variable } ] )
Global( variable {, variable } )
With Local(), the given or all (if no variables are passed) variables will be local to the current block
(subroutine or main script function).
Global() works the other way around: The given variables are accessed globally, while everything
else is local to the current block.
See 7.5.2 Variable scope for more informations.
9.3 String operations
9.3.1 Get the length of a string (Length)
int = Length( string )
Returns the number of characters in a string.
Example:
x = Length( "This is a test" )
 x = 14
9.3.2 Extract a range of characters from a string (SubStr)
string = SubStr( string, start [, length ] )
Returns „length“ characters starting with the „start“th character.
If length is omitted, or length is bigger than the remaining characters, everything from start to the
end of the string is returned.
If the string is shorter than “start”, an empty string is returned.
You can also pass a negative value for “start”. In this case the last characters of the string are used,
i.e. -2 is the character before the last. If the value's too big (longer than the string), the first character
of the string is used.
Examples:
x = SubStr( "abcdef", 2, 3 )
 x = "bcd"
x = SubStr( "asdf", -3 )
 x = "sdf"
Manual for MortScript 4.1 Page 27 of 82
9.3.3 Einzelnes Zeichen einer Zeichenfolge (CharAt)
string = CharAt( string, position )
Returns the character at the given position. If the string doesn't contain enough characters,
„nothing“ is returned (see 9.2.4 Check if variable is assigned (IsEmpty)).
9.3.4 Split string and return a single part (Part)
string = Part( string, separator, index [, trim?] )
Splits the string on each occurrence of the separator, and returns the part with the given index (i.e.,
2 for the 2nd part). You can use negative indexes, too. -1 is the last part, -2 the part before the last,
and so on.
If "trim?" is TRUE or omitted, any spaces surrounding the part will be removed.
See also 9.5.3 Spit a string to multiple variables/array elements (Split)
Examples:
x = Part( "a | b | c", "|", 2 )
 x = "b" (2nd part, spaces trimmed)
x = Part( "a\ b \ c.def", "\", -1, 0 )
 x = " c.def" (last part, no trimming)
x = Part( "one, two, three", ",", 4 )
 x = "" (empty string for not existing parts)
9.3.5 Find a string in another string (Find)
string = Find( string to check, string to search [, start ] )
Returns the position of the first character where the searched string is found.
If a start position is given, searching starts from that position.
If the searched string is not contained, it returns 0. This should be checked, to avoid invalid
functions like SubStr with a start position of 0.
Examples:
x = Find( "abcdefcd", "cd", 5 )
 x = 7
x = Find( "abcdef", "CD" )
 x = 0 (case sensitive!)
Manual for MortScript 4.1 Page 28 of 82
9.3.6 Find last occurrence of a character (ReverseFind)
int = ReverseFind( string, character )
Returns the position of the last occurrence of “character” in the “string”. Unlike Find, only a single
character is allowed.
If the character is not contained, the function returns 0.
Example:
x = ReverseFind( "abcba", "b" )
 x = 4
9.3.7 Replace strings (Replace)
string = Replace( source, old, new )
Replaces all occurrences of “old” in the “source” string with the “new” string.
Example:
x = Replace( "My old string", "old", "new" )
 x = "My new string"
9.3.8 Convert to upper / lower case (ToUpper/ToLower)
string = ToUpper( string )
string = ToLower( string )
Returns the given string converted to upper (ToUpper) resp. lower (ToLower) case.
If a variable is passed as parameter, its content will not be modified (unlike the old commands
MakeUpper/MakeLower).
Depending on your system and localization, “special characters” like “ä” or “è” will not be
converted!
Examples:
x = ToUpper( "Abcba" )
 x = "ABCBA"
x = ToLower( "AbcBA" )
 x = "abcba"
Manual for MortScript 4.1 Page 29 of 82
9.3.9 Covert character to/from Unicode value (UcChar, UcValue)
string = UcChar( value )
int = UcValue( string )
UcChar returns the charater for a given Unicode value, UcValue returns the value for a given
charater (single character string as parameter, otherwise only the first character is regarded!).
Examples:
x = UcValue( "A" )
 x = 65
c = UcChar( x + 1 )
 c = "B"
9.3.10 Parts of a filename (FilePath, FileBase, FileExt)
string = FilePath( file with path )
string = FileBase( file with path )
string = FileExt( file with path )
These functions help to split a filename with path.
FilePath returns the path without the filename ("\My documents" for "\My documents\test.txt”)
FileBase returns the filename without path and extension ("test" for "\My documents\test.txt”)
FileExt returns the extension ("txt" for "\My documents\test.txt”)
Might be useful with 9.18.4 Getting system paths (SystemPath).
Manual for MortScript 4.1 Page 30 of 82
9.4 Math functions
9.4.1 Formatted output (Format)
string = Format( value, decimals )
Returns the value as string with the given precision. The value will be rounded commercially if
necessary.
Examples:
x = Format( 123.456789, 2 )
 x = "123.46"
x = Format( 12, 2 )
 x = "12.00"
9.4.2 Conversion to/from hexadecimal (NumberToHex, HexToNumber)
string = NumberToHex( int value )
int = HexToNumber( string )
NumberToHex converts an integer value (floats are rounded) to a string with the hexadecimal
value. The string is formatted to use full bytes, i.e. an even number of characters (like "0100" for
256 or "0a" for 11).
HexToNumber works the other way: It converts a string with an hexadecimal value to its integer
value. It will work to the first invalid character, e.g. HexToNumber( "axe" ) will return 10, because
"a" is a valid hex digit. Is also allows uppercase ("ADE").
Please note these functions will only work reliable with numbers from 0 to 2,147,483,647 (7fffffff).
Numbers from 2,147,483,648 (80000000) to 4,294,967,295 (ffffffff) will be converted fine from
decimal to hexadecimal, but will return negative values when converted from hexadecimal to
decimal. Also, -1 to -2,147,483,647 will return 8 byte hex values from ffffffff (-1) to 80000001
(-2,147,483,647). That's because of the way negative values are stored internally (the first bit is the
“negative” flag).
Values exceeding this range will cause errors or strange results.
9.4.3 Rounding (Round, Floor, Ceil)
int = Round( value )
int = Floor( value )
int = Ceil( value )
These functions return the rounded value as integer.
Floor rounds down (2.9  2), Ceil rounds up (2.1  3), and Round uses commercial rounding, i.e.
rounding up starting with .5 (2.49  2, 2.5  3).
Manual for MortScript 4.1 Page 31 of 82
9.4.4 Random values (Rand)
int = Rand( max )
float = Rand()
If a max parameter is given, it returns integer values from 0 to max-1.
If no parameter is given, it returns float values from 0 to 0.999...
9.4.5 Trigonometric functions (Sin, Cos, Tan)
float = Sin( radians )
float = Cos( radians )
float = Tan( radians )
Please note these functions use the radians as parameter! If you've got the degree (like 45°), you can
convert it with “degree * PI / 180”.
9.4.6 Logarithms (Log, Log10)
float = Log( value )
float = Log10( value )
Log calculates the logarithm based on e (MortScript variable EULERT), Log10 based on 10.
9.4.7 Square root (Sqrt)
float = Sqrt( value )
Calculates the square root of the given value. The square root of 2 is also available in the variable
SQRT2.
9.4.8 Compare float values (CompareFloat)
int = CompareFloat( value1, value2, precision )
Comparing float values is a bit tricky because there can be rounding errors. A zero might not be a
“real” zero, but something like 1*10-20.
With this little helper function, the values are rounded to the given precision and then compared.
It returns -1 if value1 < value2, 1 if value1 > value2, and 0 if both values are equal.
9.4.9 Get biggest/smallest value (Min/Max)
value = Min( value, value {, value } )
value = Max( value, value {, value } )
Returns the biggest (Max) resp. smallest (Min) value of the parameter list (at least 2 parameters).
The values are compared numerically, the return value will be the one of the corresponding
parameter. I.e., Max( 1, 2.5, "3.33" ) will return the string "3.33".
Manual for MortScript 4.1 Page 32 of 82
9.5 Arrays
9.5.1 Get biggest index in series (MaxIndex)
int = MaxIndex( array )
Returns the biggest numerical index defined in a row starting from 1.
Example:
array[1]="a"
array["2"]="b"
array[3]="c"
array[5]="e"
array["x"]="X"
max = MaxIndex[array]
will return 3.
MortScript handles string indexes with numerical contents like numerical indexes (to be precise,
rather the other way round: numerical values are stored as strings), so "2" is regarded, while "x"
isn't.
Because 4 is missing, 5 will be ignored. It would be the same if array[4] was defined and cleared
with Clear() afterwards.
9.5.2 Get number of elements (ElementCount)
int = ElementCount( array )
Contrary to MaxIndex, this returns the count of all array elements that were ever assigned,
including those “removed” with Clear() (which only removes the element's value, but not the
element itself).
For the array in the MaxIndex example, ElementCount would return 5.
9.5.3 Create an array from a list of values (Array)
array = Array( value {, value } )
Returns an array with the given values, indexes start with 1.
Please note MortScript isn't able to do something like “Array( "a", "b", "c")[1]”, you can only
assign an array variable and then access the elements of that variable.
Example:
days = Array( "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" )
day = days[ FormatTime("w")+1 ]
Manual for MortScript 4.1 Page 33 of 82
9.5.4 Create an array with named indexes (Map)
array = Map( index, value {, index, value } )
Returns an array with the given keys and values.
You must pass an even number of parameters, whereby the first value of each pair is the index and
the second is the value.
Please note MortScript isn't able to do something like “Map( 1, "a", 2, "b" )[1]”, you can only
assign an array variable and then access the elements of that variable.
Example:
months = Map( "01", "Jan", "02", "Feb", "03", "Mar", etc. )
month = months[ FormatTime("m") ]
9.5.5 Spit a string to multiple variables/array elements (Split)
Split( string, separator, trim?, variable {, variable } )
array = Split( string, separator [, trim?] )
Splits the string on each occurrence of the separator. If the separator consists of multiple characters,
they must occur that way in the string which is splitted.
If you use the command version with multiple variables, the parts are assigned to the to given
variables. If there are more variables than parts, the remaining variables will be empty, if there are
more parts than variables, they'll be ignored.
If only a single variable is given or the function is used, the assigned variable will be an array with
the single parts, i.e., variable[1] to variable[n]. Each assigned part will be a string value.
If "trim?" is TRUE (or omitted in the function), any spaces surrounding the parts will be removed.
Examples:
Split( "a | b | c", "|", 1, a,b,c,d )
 a="a", b="b", c="c", d=""
Split( "a\ b \c.def", "\", 0, a, b )
 a="a", b=" b "
Split( "one, two, three", ",", 1, list )
 list[1]="one", list[2]="two", list[3]="three"
list = Split( "one, two, three", "," )
 list[1]="one", list[2]="two", list[3]="three"
Manual for MortScript 4.1 Page 34 of 82
9.6 Execute applications or open documents
9.6.1 Open application/document and continue script (Run)
Run( application [, parameter ] )
Runs the application. The script continues while the application is loaded and executed.
Links (*.lnk), parameters, and documents are possible, too.
The complete path must be specified.
Examples:
Run( "\Windows\StartMenu\Messages.lnk" )
Run( "\Windows\PWord.exe", "\My documents\doc.psw" )
9.6.2 Open application/document and wait until it's finished (RunWait)
RunWait( application [, parameter ] )
Like Run, but waits for the program to exit.
.lnk files won't work here.
Please note this will not have the desired effect if the program was already running. This is due to
Windows' “reactivation” behavior: The program is executed a second time. This second instance
looks for an already existing instance, and, if found, will activate it and exit itself. Thus, the script
will continue after the second instance has finished, but the old instance is still running.
9.6.3 Other script as sub routine (CallScript, CallScriptFunction)
CallScript( MortScript file {, parameters } )
CallScriptFunction( MortScript file, variable, {, parameters } )
Executes another script as if it were a subroutine.
See also 8.9 Other script as subroutine (CallScript)
9.6.4 Create new document / element (New)
New( menu entry )
Creates a new document (resp. appointment or similar).
The menu entry must be given exactly how it's shown in the “New” menu of the Today screen. Be
aware this varies depending on the system's localization!
Sadly, this useful function isn't as easy to use since Windows Mobile 5. In this case, you'll either
have to try it, or look in the registry in
HKEY_LOCAL_MACHINE\Software\Microsoft\Shell\Extensions\NewMenu.
Not available for: PC
Example:
New( "Appointment" )
Manual for MortScript 4.1 Page 35 of 82
9.6.5 Execute application at a given time (RunAt)
RunAt( Unix timestamp, application [, parameter] )
RunAt( year, month, day, hour, minute
, applikation [, parameter ] )
Runs the application at the given time. For this, the program is added to the so called “Notification
Queue”. The PPC will wake up from standby if necessary.
The “Unix timestamp” is the time in seconds since 01/01/1970. This variant is interesting in
combination with TimeStamp(), e.g. TimeStamp()+86400 for an execution in 24 hours (* 60
minutes * 60 seconds = 86400).
On many devices, MortScripts can't be executed directly. Instead, you have to invoke
MortScript.exe with the script as parameter, e.g.
RunAt( starttime, SystemPath( "ScriptExe" ) \ "MortScript.exe", \
"""" & SystemPath( "ScriptPath" ) \ "notify.mscr" & """" )
Another problem: On many PPCs with WM5, the device wakes up and runs the program, but the
display stays off, and the device goes back to standby shortly after the program was started. It often
helps to invoke ToggleDisplay(ON) at the start of the scheduled script, if not, only a system update
or registry hacks might help.
Not available for: PC
9.6.6 Execute application on each power on (RunOnPowerOn)
RunOnPowerOn( application [, parameter ] )
Executes a program every time the device is switched on. For this the program is added to the so
called “Notification Queue”.
You should think twice about using this command, since for example there can be nagging error
messages if the given program is deleted or moved.
Please regard the hints in RunAt about running scripts or WM5.
Not available for: PC
9.6.7 Remove application from „Notification Queue“
RemoveNotifications( application [, parameter] )
Removes the program from the “Notification Queue”, i.e., it will no more be executed automatically
at given times (RunAt) or events (like RunOnPowerOn).
If there are multiple entries (e.g. multiple “RunAt”s), all of them will be removed.
If a parameter is given, it will be checked and only entries with the corresponding parameter will be
removed. Otherwise, all entries with the program will be removed, no matter which parameter is
entered in the notification. To remove only entries without a parameter, use an empty string ("") as
paremter.
Not available for: PC
Manual for MortScript 4.1 Page 36 of 82
9.7 Application windows
9.7.1 Window titles – how MortScript finds a window
In many commands and functions of this section, a window title must be passed.
MortScript then looks for a window which contains the given text as title. This is done case
sensitive, i.e. “Word” will not find “WORD”. If there are mulitple windows, MortScript tries a
“best fit”, regarding the following (top = most important):
● Is the window a main window? (it has no parent, or the parent is the desktop)
● Is the given text found at the beginning of the title?
● Is the window visible? (that's not the same as “in the background”, it's more like “not shown
in task list”)
9.7.2 Show and activate a window (Show)
Show( window title )
Activates the window with the given title.
9.7.3 Minimize/hide a window (Minimize)
Minimize( window title )
Minimizes (or, on Windows Mobil systems, rather hides) the window with the given title.
9.7.4 Close a window / end application (Close)
Close( window title )
Closes the window with the given title. If it's the main window of the application, the application
usually is closed (exited), too. However, some rare programs ignore it.
9.7.5 Get the title of the currently active window (ActiveWindow)
string = ActiveWindow()
Returns the title of the currently active window.
9.7.6 Check whether a window is active (WndActive)
bool = WndActive( window title )
Returns TRUE, if a window with the given title is active, otherwise FALSE.
The given text can appear anywhere in the window title, the comparison is case sensitive. I.e.,
WndActive("top") returns TRUE, if the Today screen is active (it's title is "Desktop"), but not if
"Top program“ is active.
Manual for MortScript 4.1 Page 37 of 82
9.7.7 Check whether a window exists (WndExists)
bool = WndExists( window title )
Similar to WndActive(), but also returns TRUE if the window exists in background.
9.7.8 Wait until a window exists (WaitFor)
WaitFor( window title, seconds )
Waits (max. the given time) until the given window exists.
9.7.9 Wait until a window becomes active (WaitForActive)
WaitForActive( window title, seconds )
Waits (max. the given time) until the given window is active.
9.7.10 Get window title / element contents (WindowText)
string = WindowText( x, y )
Receives the window text of the element that's located at the given position. In most dialogs you
can get labels, button labels, or contents of edit boxes that way.
It doesn't work as intended for application drawn elements (like in most games) or e.g. list boxes. In
this cases, it'll usually return nothing (empty string) or the application's title.
9.7.11 Get window position (GetWindowPos, WndLeft, -Right, -Top,
-Bottom)
GetWindowPos( window name, left, top, right, bottom )
int = WndLeft( window name )
int = WndRight( window name )
int = WndTop( window name )
int = WndBottom( window name )
Receives the position of the named window.
GetWindowPos sets the variables given for left, top, right, and bottom.
The functions return a single border position each.
Manual for MortScript 4.1 Page 38 of 82
9.7.12 Send special commands (SendOK, SendCancel, SendYes, SendNo)
SendCommand( [ window title, ] command id )
SendOK [ ( window title ) ]
SendCancel [ ( window title ) ]
SendYes [ ( window title ) ]
SendNo [ ( window title ) ]
With these commands, pressing the corresponding button is emulated.
If no window title is given, the currently active window is used.
There's also no guarantee the other commands will work with every program, because the
programmers aren't forced to use the default signals.
9.7.13 Send advanced commands/messages (SendCommand,
SendMessage, PostMessage)
SendCommand( [ window title, ] command id )
PostMessage( [ window title, ] message id, wparam, lparam )
SendMessage( [ window title, ] message id, wparam, lparam )
int = SendMessage( [ window title, ] message id, wparam, lparam )
SendCommand allows you to send any command id you want (usually all buttons and menu
entries), but this'll require good connections to the programmer, because the command ids are
different for every program and might even be different after an update.
Same goes for SendMessage and PostMessage, which are a more generic approach. You need good
connections to the application programmer to use those, it could also cause big troubles (usually
program crashes) if unexpected data is sent. SendMessage causes the message to be handled
immediately, and thus also allows to get a return value. With PostMessage, the message is added to
the message queue, so your script continues immediately, while the message is handled some time
later. MortScript only supports numerical parameters.
Manual for MortScript 4.1 Page 39 of 82
9.8 Keystrokes
9.8.1 Sending strings (SendKeys)
SendKeys( [ window title, ] string )
Sends the string as keystrokes to the given or currently active (if no window title was given)
window.
Examples:
SendKeys( "My window", "Hi, how are you?" )
SendKeys( "Some text" )
9.8.2 Sending special characters (e.g. direction keys) (Send...)
SendSpecial( key name [ , state ] ] )
Emulates the given keystroke.
Currently available keys are: Alt, Ctrl, Shift, CR, Win, Context, Tab, ESC, Space, Up, Down, Left,
Right, Home, End, PageUp, PageDown, Delete, Backspace, Insert, Snapshot, F1 - F12, LeftSoft,
RightSoft.
The key's name must be passed as string. It's not case sensitive (i.e. “Esc” and “ESC” are the same).
Not all keys work on all systems, e.g. the soft keys are unknown to the desktop.
It's also possible to pass a numerical scan code. This is highly device dependent (esp. the
localization of the system) and is more something for “advanced hackers”.
If state is omitted, the key is pressed for a short time and then released. You can use the states
“down” and “up” for keeping the key pressed until you release it again (handy for Alt, Ctrl, Shift,
and Win). Don't forget the “up”, otherwise it might cause some confusion afterwards...
Manual for MortScript 4.1 Page 40 of 82
SendSpecial [ ( window title [ , Ctrl?, Shift? [, Alt? ] ] ) ]
Activates the given window and sends the given special character. If no window title is given, the
currently active window is used.
Ctrl?, Shift?, and Alt? are switches for the corresponding keys. If the parameter is TRUE, the key is
pressed with the special character.
There are there special characters:
CR......................................... Carriage return
Tab.......................................Tabulator
Esc.......................................Escape
Space..................................Space
Backspace........................ Remove character left to the cursor (””)
Delete................................Remove the character right to the cursor („Del“)
Insert................................„Ins.” (usually toggles between overwrite and insert mode)
Up/Down/Left/Right.......Direction pad to the corresponding direction
Home.................................... „Home“, to the beginning of the line or document
End.......................................„Ende, the the end of the line or document
PageUp/PageDown........... Page up / down („Page ” / „Page ”)
LeftSoft/RightSoft.... „Display buttons“ on Smartphones and PPCs since WM5
Win.......................................„Windows“ key on Smartphones and PPCs since WM5 (Start menu)
Context............................. „Context menu“ on PCs and Smartphones/PPCs since WM5
Examples:
SendCR( "ERROR" )
SendDown
SendHome( "",0,1 ) (highlight to beginning of line)
9.8.3 Copy screen contents to clipboard (Snapshot)
Snapshot [ ( window title ) ]
Activates the given window (if a parameter is passed) and copies the screen contents to the
clipboard. (“Print screen” function of the system, might not work with every program).
9.8.4 Sending Ctrl+key (SendCtrlKey)
SendCtrlKey ( [ window title, ] key )
Sends Ctrl + key to the current or given window.
E.g., SendCtrlKey( "v" ) sends Ctrl+V (insert from clipboard) to the current window.
The key is not case sensitive, "v" and "V" will do the same.
The key must be exactly one character. Of course, this can be the result of an expression, too (like a
variable).
Manual for MortScript 4.1 Page 41 of 82
9.9 Mouse clicks / tapping
9.9.1 Single click (MouseClick)
MouseClick( [ window title, ] x, y )
RightMouseClick( [ window title, ] x, y )
MiddleMouseClick( [ window title, ] x, y )
Simulates a mouse click at the given position.
If a window is given, the position is relative to its upper left corner. If the window has a border (e.g.
message boxes and questions), it is included.
If no window is given, the upper left corner of the display is 0,0.
The Right... and Middle... commands simulate mouse clicks with the right resp. middle mouse
button, and are only available in the PC variant.
9.9.2 Double click (MouseDblClick)
MouseDblClick( [ window title, ] x, y )
RightMouseDblClick( [ window title, ] x, y )
MiddleMouseDblClick( [ window title, ] x, y )
Just like MouseClick, but sending a double click.
The Right... and Middle... commands simulate mouse clicks with the right resp. middle mouse
button, and are only available in the PC variant.
9.9.3 Press / release the mouse button separated (MouseDown/MouseUp)
MouseDown( [ window title, ] x, y )
MouseUp( [ window title, ] x, y )
RightMouseDown( [ window title, ] x, y )
RightMouseUp( [ window title, ] x, y )
MiddleMouseDown( [ window title, ] x, y )
MiddleMouseUp( [ window title, ] x, y )
Simulates pressing resp. releasing the mouse button. The parameters are as those of MouseClick.
These two commands should be used together. With those, you can simulate “Tap&Hold” (Sleep
between them) or “Drag&Drop” (MouseUp on another position).
The Right... and Middle... commands simulate mouse clicks with the right resp. middle mouse
button, and are only available in the PC variant.
Manual for MortScript 4.1 Page 42 of 82
9.10 Waiting
9.10.1 Fixed delay in milliseconds (Sleep)
Sleep( milliseconds )
Waits the specified time.
9.10.2 Wait message with countdown / condition (SleepMessage)
SleepMessage( seconds, message [ , title [ , OK allowed?
[ , condition ] ] ] )
Shows a wait message with a countdown.
If OK allowed? is TRUE, the dialog can be dismissed with a button, if not, this is not possible.
If a condition is given, it will be checked every second and the dialog will be closed as soon as it
becomes fulfilled.
See also 9.20.10 Set font for big messages (SetMessageFont)
Example:
SleepMessage( 10, "Waiting for PocketWord", "Wait...", 0, \
wndExists( "Word" ) )
9.10.3 Waiting for windows (WaitFor / WaitForActive)
See 9.7.8 Wait until a window exists (WaitFor) and 9.6.8 Wait until a window becomes active
(WaitForActive)
Manual for MortScript 4.1 Page 43 of 82
9.11 Time
9.11.1 Unix timestamp (TimeStamp)
int = TimeStamp()
Returns the current time in seconds since 01/01/1970 (aka Epoch).
9.11.2 Formatted output (FormatTime)
string = FormatTime( format [, timestamp ] )
Returns the time of the timestamp, or the current time if none is given, formatted corresponding to
the format string.
These characters will be replaced with the corresponding value:
H Hour (00-23)
h Hour (01-12)
a am/pm
A AM/PM
i Minute (00-59)
s Seconds (00-59)
d Day (01-31)
m Month (01-12)
Y Year (4 digits)
y Year (2 digits)
w Day of week (0=Sunday to 6=Saturday)
u Unix timestamp
{MM}Month name (e.g. “January”)
{M} Month name abbreviated (e.g. “Jan”)
{WW}Day of week name (e.g. “Monday”)
{W} Day of week name abbreviated (e.g. “Mon”)
All other characters remain unchanged.
Note all return values will be strings. This is to allow leading zeroes, like "02" for february, which
is handy to combine filenames. However, it might cause troubles when using arrays. You either
need to assign the array elements with strings (“Month["01"] = "First"”) or convert the string to a
number, e.g. by using “FormatTime("m")*1”.
Examples:
x = FormatTime( "h:i:s a" )
x = FormatTime( "m/d/Y", TimeStamp() + 86400 )
Manual for MortScript 4.1 Page 44 of 82
9.11.3 Set current time to multiple variables (GetTime)
GetTime( variable, variable, variable )
Retrieves the current time into three variables for hour, minute, and seconds.
GetTime( variable, variable, variable,
variable, variable, variable )
Like above, but three more variables for day (of month), month, and year (4 digits).
Note all variable values will be strings. This is to allow leading zeroes, like "02" for february, which
is handy to combine filenames.
Manual for MortScript 4.1 Page 45 of 82
9.12 Copy, rename, move, and delete files
9.12.1 Copy a single file (Copy)
Copy( source file, target file [, overwrite?] )
Copies a file.
The target must contain a filename, too. (I.e., not only the path!)
If overwrite? is FALSE or omitted, already existing files won't be overwritten.
Example:
Copy( "\My documents\test.txt", "\Storage\text.txt" )
9.12.2 Copy multiple files (XCopy)
XCopy( source files, target directory [, overwrite?
[, subdirs? ] ] )
Copies files to the target directory.
The source can contain wildcards (* and ?) in the filename (e.g. "\My documents\*.psw", but not
"\My *\*.psw").
The target must be an existing directory.
If overwrite? is FALSE or omitted, already existing files won't be overwritten.
If subdirs? is TRUE, all files fitting to the source filter contained in subdirectories will be copied,
too. The target subdirectories are created if necessary.
Examples:
XCopy( "\My documents\*.txt", "\Storage" )
XCopy( "\My documents\*.txt", "\Storage", TRUE, TRUE ) (will copy also
“\My documents\texts\x.txt” to “\Storage\texts\x.txt”)
9.12.3 Rename or move a single file (Rename)
Rename( source file, target file [, overwrite? ] )
Renames or moves a file.
You have to include the path in the target, too!
If overwrite? is FALSE or omitted, already existing files won't be overwritten.
Manual for MortScript 4.1 Page 46 of 82
9.12.4 Move multiple files (Move)
Move( source files, target directory [, overwrite?
[, subdirs? ] ] )
Moves files to the target directory.
The source can contain wildcards (* and ?) in the filename (e.g. "\My documents\*.psw", but not
"\My *\*.psw").
The target must be an existing directory.
If overwrite? is FALSE or omitted, already existing files won't be overwritten.
If subdirs? is TRUE, all files fitting to the source filter contained in subdirectories will be moved,
too. The target subdirectories are created if necessary. The source directories will not be removed if
they're empty afterwards.
9.12.5 Delete file(s) (Delete)
Delete( files )
Deletes the file(s).
The file parameter can contain wildcards (* and ?) in the filename (e.g. "\My documents\*.psw",
but not "\My *\*.psw").
9.12.6 Delete files, also in subdirectories (DelTree)
DelTree( files )
Deletes the file(s), including all subdirectories.
If the (sub)directory is empty afterwards, it will be removed.
The file parameter can contain wildcards (* and ?) in the filename (e.g. "\My documents\*.psw",
but not "\My *\*.psw"), which will also be used for the subdirectories.
If no file filter is given (e.g. DelTree( "\Temp" )) and the given path exists, *.* is assumed.
Please handle with care!
9.12.7 Creating a shortcut/link (CreateShortcut)
CreateShortcut( shortcut file, target file [, overwrite? ] )
Creates a shortcut (link) to the target file. This can be an entry in the start menu, for example.
If overwrite? is FALSE or omitted, already existing files won't be overwritten.
Example:
CreateShortcut("\Windows\Start Menu\Test.lnk","\Storage\Test.exe")
Manual for MortScript 4.1 Page 47 of 82
9.13 Reading and writing text files
9.13.1 Reading a text file (ReadFile)
string = ReadFile( file name [, length [, codepage ] ] )
Reads the contents of the file into the variable. The file size is limited to length, 512kB or the
available memory (whichever is the least). If length is 0, the default maximum (512kB) is used.
Possible values for the codepage are either the codepage numbers (if you know them) like 1252
(Western Europe), 437 (American DOS), ... or any of those strings:
● "latin1" (Western Europe)
● "jis" (Japanese)
● "wansung" (Korean)
● "johab" (Korean)
● "chinesesimp" (Chinese simplified)
● "chinesetrad" (Chinese traditional)
● "hebrew"
● "arabic"
● "greek"
● "turkish"
● "baltic"
● "latin2" (mostly Eastern Europe)
● "cyrillic"
● "thai"
● "utf8" (special encoding only for non-ASCII characters)
● "unicode" (2 bytes for each character, to be more precise UTF-16 little endian)
● "utf8-prefix" (like "utf8", but file starts with the hex values EF BB BF, which is an indicator
for some editors/programs)
● "unicode-prefix" (similar to "utf8-prefix", but with FF FE prefix and unicode)
Default is the system's default codepage, which depends on your Windows localization. UTF8 or
Unicode encoded files are also recognized, if they start with the corresponding prefixes (see
“-prefix” encodings above).
You can parse the file e.g. with ForEach line in split ( contents, "^LF^", TRUE )
See also the ForEach possibilities for INI files and ReadINI/WriteINI!
9.13.2 Writing to a text file (WriteFile)
WriteFile( file name, contents [, append? [, codepage ] ] )
Writes the contents to the file.
If append? is FALSE or the parameter is omitted, an existing file will be overwritten, otherwise the
given contents is appended at the end of the existing data.
For possible values for codepage, please see ReadFile above. The “-prefix” variations only are
applied if append? is FALSE!
Manual for MortScript 4.1 Page 48 of 82
9.13.3 Reading a value of an INI file (IniRead)
string = IniRead( file name, section, entry )
Reads an entry from an INI file. The section name must be passed without the brackets.
Example:
x = IniRead( "\My documents\test.ini", "Settings", "Test" )
9.13.4 Writing a value to an INI file (IniWrite)
IniWrite( file name, section, entry, value )
Writes an entry to an INI file. The section name must be passed without the brackets.
Be aware this causes MortScript to load, parse, and write the entire file. It might be better to do this
yourself (ReadFile, ForEach with split, WriteFile) if many values are modified.
Example:
IniWrite( "\My documents\test.ini", "Settings", "Test", "x" )
9.13.5 Access serial ports (SetComInfo)
SetComInfo( port, timeout [, baud rate [, parity [, bits
[, stop bits [, control ]]]]] )
With this command you define how a COM port is accessed.
The command must be invoked before ReadFile or WriteFile. When you call those functions with
„COM1:“ (or any other COM port) as file name, the access is initialized with the given values.
You should use ReadFile with a maximum size, otherwise there might be a huge lag until the
timeout is reached. E.g. data = ReadFile( "COM1:", 100 ).
Parameters:
Port................ The port as DOS filename, e.g. "COM1:". Please regard uppercase and colons!
Timeout..........Timespan in milliseconds after which the system should cancel the access
Baud rate The transfer speed. Usually it's 9600, 14400, or 56700, the default if you omit this
parameter is 9600.
Parity..............The parity of a check bit. Possible values are "none", "even", "odd", "mark", and
"space". In most cases, it's "none", which is also the default, rarely "even" or "odd".
Bits.................Number of bits per transmitted byte. Nowadays it's almost always 8 (default), only
in rare cases it's 7, less it almost never used.
Stop bits.........Number of stop bits (duration between bytes). Possible values are 1 (default)
1.5 (pass as quoted string!), and 2.
Control...........Type of flow control. Available are "None", "RTS/CTS" (default), and
"XON/XOFF".
Hint: Depending on system, drivers, and device, not all parameters are always used correctly.
Especially the timeout seems to be handled differently, sometimes it's even ignored completely.
Manual for MortScript 4.1 Page 49 of 82
9.14 File system informations
9.14.1 Check whether file or directory exists (FileExists/DirExists)
bool = FileExists( file name )
bool = DirExists( directory name )
Returns TRUE, if the file or directory exists, FALSE if not.
It also returns FALSE, if the entry doesn't correspond to the queried type. This means,
“FileExists( "\Windows" )” is FALSE, because it's a directory, not a file.
9.14.2 Check free space (FreeDiskSpace)
int = FreeDiskSpace( directory [, unit] )
Returns the free disk space in the given directory. By default, it's in bytes, you can specify another
unit by passing BYTES, KB, MB, or GB as unit parameter (constants, i.e. without quotes). The
maximum return value is 2147483147, which is about 2GB for size in bytes, 2TB for KB, etc.
On Windows Mobile devices, the directory (e.g. “\Storage“ for the storage card), on PCs the drive
letter (“D:\...”) is regarded.
9.14.3 Check disk size (TotalDiskSpace)
int = TotalDiskSpace( directory [, unit] )
Returns the size of the disk of the given directory. By default, it's in bytes, you can specify another
unit by passing BYTES, KB, MB, or GB as unit parameter (constants, i.e. without quotes). The
maximum return value is 2147483147, which is about 2GB for size in bytes, 2TB for KB, etc.
On Windows Mobile devices, the directory (e.g. “\Storage“ for the storage card), on PCs the drive
letter (“D:\...”) is regarded.
I know, 2GB isn't much, but handling larger numbers would be quite complicated, because that
number is the highest value a 32 bit system can handle without workarounds... (Yes, 4GB would be
possible, too, but then negative numbers wouldn't be supported at all in MortScript...)
9.14.4 Get file size (FileSize)
int = FileSize( file name [, unit] )
Returns the size of the file in bytes. By default, it's in bytes, you can specify another unit by passing
BYTES, KB, MB, or GB as unit parameter (constants, i.e. without quotes). The maximum return
value is 2147483147, which is about 2GB for size in bytes, 2TB for KB, etc.
Manual for MortScript 4.1 Page 50 of 82
9.14.5 Get file creation time (FileCreateTime)
int = FileCreateTime( file name )
Returns the creation time of the file as unix timestamp, or 0 if the file doesn't exist.
See also 9.11 Time for informations about how to compare or format it.
9.14.6 Get file modification time (FileModifyTime)
int = FileModifyTime( file name )
Returns the last modification time of the file as unix timestamp, or 0 if the file doesn't exist.
See also 9.11 Time for informations about how to compare or format it.
9.14.7 Get file attributes (FileAttribs)
bool = FileAttribute( file name, attribute )
Returns the current state of the given file attribute. TRUE = attribute is set, FALSE = not set
Allowed values for “attribute”:
● directory (is the given file a directory?)
● hidden (hidden file?)
● readonly (write protection?)
● system (system file?)
● archive (not archived?)
Must be passed as string (i.e. in quotation marks or as value of a variable/expression).
Manual for MortScript 4.1 Page 51 of 82
9.14.8 Set file attributes (SetFileAttribute, SetFileAttribs)
SetFileAttribute( file name, attribute, set? )
Sets (set?=TRUE) resp. removes (set?=FALSE) the given file attribute. All other attributes remain
unmodified.
Allowed values for “attribute”:
● hidden (hidden file?)
● readonly (write protection?)
● system (system file?)
● archive (not archived?)
Must be passed as string (i.e. in quotation marks or as value of a variable/expression).
Examples:
SetFileAttribute("\Test.txt", "hidden", TRUE)
 hides the file
SetFileAttribute("\Test.txt", "readonly", FALSE)
 removes the write protection
SetFileAttribs( file name, read only? [, hidden? [, archive? ]] )
Sets the given file attributes. With TRUE (or any other numeric value except 0/FALSE) the
attribute is set, with FALSE it'll be removed. An empty string ("") will keep the attribute
unmodified.
Examples:
SetFileAttribs("\Test.txt", "", TRUE)
 hides the file, read only (and other attributes) remains unmodified
SetFileAttribs("\Test.txt", FALSE)
 removes read only attribute, all other attributes remain unmodified
Manual for MortScript 4.1 Page 52 of 82
9.14.9 Get version number (FileVersion / GetVersion)
string = FileVersion( file name )
GetVersion( file name, variable, variable, variable, variable )
Gets the version number in the resources, either as string ("a.b.c.d") or into single variables (integer
values).
This information isn't contained or accurate in all files. If contained, the version is always in four
levels, usually major, minor, patch, and build version.
When using the function FileVersion, the parts are concatenated with dots, (e.g. "3.1.2.0"), the
command GetVersion assigns each part to a separate variable.
Manual for MortScript 4.1 Page 53 of 82
9.15 ZIP archives
9.15.1 Important hints
With the functions, which are currently available to me, it is not possible to overwrite files
contained in an archive. If an already existing file is added again, it's really added another time to
the archive, i.e., there are two entries for the same file. Not all packers cope with something like
that. Due to this, I recommend to create a new archive if you're in doubt..
Another problem is the encoding of file names in ZIP archives. There is no standard for that, and
unicode is not supported.
MortScript uses – like most Windows/DOS programs – the DOS code page 437. This might cause
troubles if your files contain special characters or foreign languages (e.g. Cyrillic or Greek
characters). Additionally, Java's ZIP functions use UTF8.
9.15.2 Compress a single file (ZipFile)
ZipFile( source file, ZIP file, file name in archive [, rate] )
Adds the given file to the archive. The source file (the file to compress) and the ZIP file must be
given with the complete path. Contrary to this, the file name in the archive is usually with a relative
path, or completely without a path.
The compression rate ranges from 1=no compression to 9=best, if omitted, it defaults to 8.
Example:
ZipFile( "\Storage\Test\manual.psw", "\Storage\mans.zip", \
"test\testman.psw" )
Manual for MortScript 4.1 Page 54 of 82
9.15.3 Compress multiple files (ZipFiles)
ZipFiles( source files, ZIP file [, subdirectories?
[ , path in archive [, rate] ] ] )
Adds the given files to the archive. The source files are given, like for XCopy or Move, with a fixed
path and wildcards in the file name (e.g. "\My documents\*.psw").
If subdirectories? is TRUE, the filename filter is also used for subdirectories, i.e., "\My
documents\*.psw" would include "\My documents\Word\x.psw", too.
In the archive, the given path of the source files is omitted, and – if one is passed – prefixed with
the path in archive. I.e., if no path in archive is given, "\My documents\Word\x.psw" will become
"Word\x.psw" in the archive, "\My documents\x.psw" will become "x.psw", etc. If the path in
archive was e.g. "docs", the file names in the archive would become "docs\Word\x.psw" resp.
"docs\x.psw".
Examples:
ZipFiles("\Storage\Test\*.psw", "\Storage\mans.zip", TRUE, "test")
 Compresses all *.psw files from \Storage\Test and subdirectories to the directory “test” in the
archive \Storage\mans.zip
ZipFiles( "\Storage\Test\*.jpg", "\Storage\jpgs.zip" )
 Compresses all *.jpg files from \Storage\Test to the main directory of the archive
\Storage\jpgs.zip. Subdirectories are ignored.
9.15.4 Extract single file (UnzipFile)
UnzipFile( ZIP file, file name in archive, target file )
Unzips the given file.
The target file must be given with complete path, the path of the compressed file will be ignored for
the target file.
Example:
UnzipFile( "\Storage\mans.zip", "test\test.psw", \
"\Storage\test.psw" )
 Unzips the file „test\test.psw“ of the archive ”\Storage\mans.zip“ to ”\Storage\test.psw“
9.15.5 Extract entire archive (UnzipAll)
UnzipAll( ZIP file, target directory )
Unzip all files contained in the archive to the given directory. Paths contained in the archive will be
used and, if necessary, created.
Manual for MortScript 4.1 Page 55 of 82
9.15.6 Extract a path of an archive (UnzipPath)
UnzipPath( ZIP file, path in archive, target directory )
Unzips all files located in the given path in the given archive.
Subdirectories of that path are unzipped, too. The given path name is not created in the target
directory, but its subdirectories will. The target directory must exist.
Example:
UnzipPath( "\Storage\mans.zip", "test", "\Storage\test-unzip" )
 Unzips all files contained in the directory “test” and its subdirectories of the archive
“\Storage\mans.zip” to “\Storage\test-unzip”. I.e., “test\sub\x.psw” would be extracted to
“\Storage\test-unzip\sub\x.psw”.
Manual for MortScript 4.1 Page 56 of 82
9.16 Connections
9.16.1 Establish connection (Connect)
Connect
Connect( connection name )
Connect( title, message )
Connects to the Internet.
Connect without a parameter tries to use the default connection, but at least on some PPCs this
doesn't work reliable.
Connect with a connection name uses the given connection. The connection names can be set freely
in the system's settings and are usually initialized by your operator. The Internet connection is
usually named “Internet”, “The Internet” or similar.
If a title and message are given as parameters, all available connections are listed (like using
Choice), and the chosen one is used.
Not available for: PC, PNA
9.16.2 End connection (CloseConnection/Disconnect)
CloseConnection
Disconnect
CloseConnection releases a connection that's been established with Connect. This only signals the
system, MortScript won't use this connection anymore. It's up to the system how it reacts to this, so
the connection might stay established.
Contrary to this, Disconnect terminates all connections, including ActiveSync. Sadly, since WM5
AKU3, this doesn't work anymore. Currently, there's no known way to hang up a connection from a
program.
Not available for: PC, PNA
Manual for MortScript 4.1 Page 57 of 82
9.16.3 Check connection (Connected/InternetConnected)
bool = Connected()
bool = InternetConnected( [ URL ] )
Connected checks, whether there is an “RAS connection” (“Remote Access”). This is always the
case for ActiveSync connections, for other connections on most devices – but not all...
Returns TRUE if a connection exists, FALSE if not.
InternetConnected checks, whether a connection to the Internet exists. Sadly, most devices return
“true” for a pure connection check (i.e., the function returns TRUE) and checks the connection only
if a target server is accessed. Due to this, you can pass an URL, which will be used for a connection
test (e.g. "http://www.google.com").
Not available for: PC, PNA
9.17 Internet access
9.17.1 Set proxy
SetProxy( proxy )
Set the proxy for http access. Using Windows Mobile, it's not quite easy to use the proxy from the
system configuration...
Should be something like "proxy.foo.bar:8080".
Not available for: PNA
9.17.2 Download (Download)
Download( URL, target file )
Similar to Copy, but uses an URL ("http://..." or "ftp://...") as source and shows a progress window,
because this usually takes a bit longer...
Example:
Download( "http://www.sto-helit.de/test.txt", \
"\Storage\text.txt" )
Not available for: Smartphone, PNA
9.17.3 Other possibilities
All file operations reading a single file, will also work with an URL as source file. This regards
Copy, ReadFile, IniRead, and some ForEach variations.
Manual for MortScript 4.1 Page 58 of 82
9.18 Directories
9.18.1 Create directory (MkDir)
MkDir( directory )
Creates the directory.
It's not possible to create multiple levels at once!
I.e., MkDir( "\My documents\Some\Path" ) will fail if the "Some" subdirectory does not already
exist.
9.18.2 Remove directory (RmDir)
RmDir( directory )
Removes the directory.
There mustn't be any files or subdirectories contained in the folder.
9.18.3 Change directory (ChDir)
ChDir( directory )
Makes the directory the current directory.
Only available for PC version, Windows Mobile hasn't a “current directory” concept.
9.18.4 Getting system paths (SystemPath)
x = SystemPath( type )
Receives the localized directory name for certain locations.
The type must be given as string value, e.g. "StartMenu".
Possible values:
ProgramsMenu.......... “Programs” in the start menu
StartMenu..................The start menu, doesn't work on Smartphones
Startup....................... Startup folder (entries are run after soft reset resp. if Windows is started)
Documents.................”\My documents” or localization, doesn't work on devices with PPC2002
ProgramFiles............. ”\Program files” or localization, doesn't work on devices with PPC2002
AppData.....................”\Application data” or localization
ScriptExe................... Path to MortScript.exe (without file name), doesn't work on Smartphones
ScriptPath.................. Path to the current script (without file name)
ScriptName................Name of the current script (no path+extension)
ScriptExt....................Extension of the current script (".mscr" or ".mortrun").
I.e., you could execute the current script with
Run ( SystemPath("ScriptExe") \ "MortScript.exe", \
SystemPath("ScriptPath") \ SystemPath("ScriptName") & \
SystemPath("ScriptExt") )
Manual for MortScript 4.1 Page 59 of 82
9.19 Registry
9.19.1 Reading registry entries (RegRead)
value = RegRead( root, key, value name )
Reads the given value from the registry.
For root these values are allowed:
HKCU............HKEY_CURRENT_USER
HKLM........... HKEY_LOCAL_MACHINE
HKCR............HKEY_CLASSES_ROOT
HKUS............ HKEY_USERS
Only the four letter abbreviations are supported! Since V4.11, constants are defined, too, so you
don't need to use quotes.
If the value name is an empty string (""), the default value is used. (In registry editors usually
displayed as ”<Default>” or ”@”).
The value's data type is automatically regarded. DWords are returned as integer number, string
values as strings, binary data as a string containing the data as hex dump (e.g. "010ACF"), and
“MultiString”s as array with string elements.
9.19.2 Writing registry entries (RegWriteString/RegWriteDWord/
RegWriteBinary/RegWriteMultiString)
RegWriteString( root, key, value name, value )
RegWriteDWord( root, key, value name, value )
RegWriteBinary( root, key, value name, value )
RegWriteMultiString( root, key, value name, array )
Writes a value to the registry.
Valid values for root are listed at 9.19.1 Reading registry entries (RegRead).
If the value name is an empty string (""), the default value is used.
RegWriteString writes a string value (a numeric value is automatically converted).
RegWriteDWord writes a numeric value (a string value is automatically converted, invalid strings
will become “0”).
RegWriteBinary writes binary data. The given value must be a string containing a hex dump (e.g.
"010A"), spaces and similar characters are not allowed in it!
RegWriteMultiString writes a list of string values (given as array). The given value must be an
array. All elements from 1 to the first unassigned number are regarded, if the elements will be
converted to strings if necessary.
Manual for MortScript 4.1 Page 60 of 82
Examples:
RegWriteDWord( "HKCU", "Software\Microsoft\Inbox\Settings", \
"SMSDeliveryNotify",1 )
(Delivery notification for SMS on many phone edition devices)
RegWriteString( "HKCU", "Software\Mort\MortPlayer\Skins", \
"Skin", "Night" )
RegWriteBinary( "HKCU", "Software\Mort\Dummy", "", "C000" )
RegWriteMultiString( "HKCU", "Software\Mort\Dummy", "Days",
Array( "Mon", "Tue", "Wed" ) )
9.19.3 Checking existence of a value (RegValueExists)
bool = RegValueExists( root, key, value name )
Returns TRUE, if the given value exists, FALSE if it doesn't.
Values for root are as in RegRead.
9.19.4 Checking existence of a key (registry path) (RegKeyExists)
bool = RegKeyExists( root, key )
Returns TRUE, if the given key (a “subdirectory” in the registry) exists, FALSE if it doesn't.
Values for root are as in RegRead.
9.19.5 Removing a registry value (RegDelete)
RegDelete( root, key, value name )
Removes the registry value.
Values for root are as in RegRead.
9.19.6 Removing a registry key (registry path) (RegDeleteKey)
RegDeleteKey( root, key, values?, sub keys? )
Removes an entire key (a “subdirectory” in the registry).
If values? is TRUE, all contained values are removed, too.
values? is also used for sub keys if sub keys? is TRUE.
I.e., RegDeleteKey( "HKCU", "\Software\Something", FALSE, TRUE ) would remove only empty
sub keys (because sub keys with entries can't be deleted).
If the key can't be removed, a message is shown if the ErrorLevel's on "warn" or lower.
The path mustn't be empty to avoid accidental removing of an entire registry section (e.g. if there's a
typo in a variable). Still, this command has to be handled with care, esp. when using variables or
expressions for the path!
Manual for MortScript 4.1 Page 61 of 82
9.20 Dialogs
9.20.1 Free text input (Input)
string = Input( message [, title [, numeric? [, multiline?
[, default ]]]] )
Opens a simple dialog that allows to enter any text, which will be returned by the function.
If numeric? is TRUE, only digits can be entered (no ”-” or ”.”, too!).
If multiline? is TRUE, a multi line text box is displayed. On most devices, numeric? will be ignored
if this option is used.
If you've given a default, it will be shown in the edit box.
Note the return value will be a string even if numeric? is TRUE.
See also 9.20.10 Set font for big messages (SetMessageFont)
9.20.2 Message (Message)
Message( text [, title ] )
Shows the given text in a message window.
9.20.3 Big message with scrollbar (BigMessage)
BigMessage( text [ , title ] )
Similar to Message, but doesn't use the system's message box function, which resizes to the
contained text (except for Smartphones). Instead, a fixed sized internal dialog is used, which shows
the text in a scrollable text box.
See also 9.20.10 Set font for big messages (SetMessageFont)
9.20.4 Message with countdown/condition (SleepMessage)
SleepMessage( seconds, message [ , title [ , OK allowed?
[ , condition ] ] ] )
See 9.10.2 Wait message with countdown / condition (SleepMessage) and 9.20.10 Set font for big
messages (SetMessageFont)
Manual for MortScript 4.1 Page 62 of 82
9.20.5 Simple questions (Question)
int = Question( question [, title [, type ] ] )
Shows a simple question. This uses a default dialog from the system, so the button labels are
localized by Windows.
Allowed types:
"YesNo"..................Shows “Yes” and “No” (default)
"YesNoCancel".......Shows “Yes”, “No”, and “Cancel”
"OkCancel".............Shows “OK” and “Cancel”
"RetryCancel".........Shows “Retry” and “Cancel”
The type must be a string, so you have to use quotes ("YesNo") or e.g. a variable assigned with the
wanted type string.
Return values:
“Yes”, “OK”, “Retry”: 1 (predefined variable “YES”)
“No”: 0 (predefined variable “NO”)
“Cancel”: 2 (predefined variable “CANCEL”)
Be aware, that “Cancel” would be a fulfilled condition in statements like If or While, so you either
have to use something like “If ( Question( ...., "OkCancel" ) = CANCEL )” or “Switch(
Question(....) )” to handle it correctly.
9.20.6 Selection from a list (Choice)
int = Choice( title, hint, default, timeout, value, value
{, value} )
int = Choice( title, hint, default, timeout, array )
Works similar to 8.4 ChoiceDefault, but returns the selected entry instead of starting a control
structure.
I.e., Switch( Choice( ... ) ) and ChoiceDefault( ... ) do the same.
It's handy to use Choice as function, if the value is required later on or at different locations.
See also 9.20.9 Set entry size and font for choices (SetChoiceEntryFormat)
9.20.7 Select directory (SelectDirectory)
string = SelectDirectory( title, message [, default] )
Shows a dialog to select an existing directory. If a default is given, the path is preselected if it
exists.
Manual for MortScript 4.1 Page 63 of 82
9.20.8 Get filename (SelectFile)
string = SelectFile( title, save?, [filter [,info [,default]]] )
Shows a dialog to select a file.
If save? is TRUE, the user is able to enter a new filename, otherwise he can only select existing
files.
The filter allows to show only files that fit to a file mask, like "*.txt" or "prefs.*".
The info works different for PC and the other versions. On the PC, the system's dialog is used. Since
it doesn't allow additional texts (well, OK, it does, but way too complicated for a script language
that should be fast and lightweight), the info text is shown in the file type description (where it
usually says something like “All files (*.*)”). Since Windows Mobile's default dialog is quite
terrible, an own dialog is used, which shows the info on top if one is given. If you want to use your
script on both platforms, you might want to use a text that works for both, like “Select text file”.
If a default is given, the path/file is preselected (if save? is FALSE only if it exists).
9.20.9 Set entry size and font for choices (SetChoiceEntryFormat)
SetChoiceEntryFormat( entry size [, font size, font name ] )
This modifies the height of each entry and – if given – the font of choice lists. That regards all
choice dialogs shown after the command is invoked, including both the function and the control
structure.
The entry size is in pixels. It will – like the font size – be doubled for mobile devices with VGA.
The font size is in points, the font name is e.g. “Courier”, “Tahoma”, etc. Keep in mind not all
devices include all fonts, “Tahoma” (for mobile devices) or “Arial” (for desktop) usually are a good
idea.
See also 8.4 Branching with selection dialog (Choice, ChoiceDefault) and 9.20.6 Selection from a
list (Choice)
9.20.10 Set font for big messages (SetMessageFont)
SetMessageFont( font size, font name )
This modifies the font for message dialogs created by MortScript, i.e. BigMessage, SleepMessage,
and Input. “Message” and “Question” use a system dialog which doesn't support own fonts.
The parameters are like the font parameters in SetChoiceEntryFormat above.
See also 9.20.3 Big message with scrollbar (BigMessage), 9.20.1 Free text input (Input) and 9.20.4
Message with countdown/condition (SleepMessage).
Manual for MortScript 4.1 Page 64 of 82
9.21 Status window
9.21.1 What is the status window?
The dialogs of 9.20 Dialogs interrupt the execution of the script, i.e. the script continues only after
confirmation. So this isn't a nice way to tell the user what's going on along the way (e.g. for longer
lasting operations or debugging).
For this reason, there's the status window. In this window, you can show messages without
interrupting the script execution. There are two display styles for it: either only the last message is
displayed (like BigMessage) or there's a list of the recent messages (similar to Choice dialog). You
can add and remove messages even if the window's invisible.
The status window is only activated when it becomes visible or with special command (9.21.8
Show status window (StatusShow)). This way, the script can add and remove messages without
disturbing the user with constantly popping up windows.
Optionally, the status window can contain a cancel button to abort the script and/or remain opened
after the script finished (in this case, it has to be closed with an OK button).
9.21.2 Set display type (StatusType)
StatusType( style [, keep open? [, cancel button? ] ] )
The first parameter defines how the status window will look like. Possible values are:
● ST_HIDDEN – the status window will not be displayed
● ST_LIST – shows the messages in a list
● ST_MESSAGE – shows only the recent message
The existing messages will remain when the style is modified, e.g. when switching from ST_LIST
to ST_MESSAGE the last message in the list will be displayed as single message.
If keep open? is TRUE, the window remains opened after the script was finished. It'll show an OK
button which allows to dismiss the window.
If cancel button? is TRUE, a cancel button will be displayed during script execution. It allow to
abort the script. This works similar to 9.22.7 End a running script (KillScript), but doesn't interrupt
file operations.
9.21.3 Set window title and info text (StatusInfo)
StatusInfo( title [, info ] )
Allows to set the window title and a short info text which is displayed above the message resp.
message list.
9.21.4 Set format for list entries (StatusListEntryFormat)
StatusListEntryFormat( entry height
[, font size, font name ] )
Defines the display style of messages in the list view. The parameters are the same as in 9.20.9 Set
entry size and font for choices (SetChoiceEntryFormat).
Manual for MortScript 4.1 Page 65 of 82
9.21.5 Set number of elements in list (StatusHistorySize)
StatusHistorySize( count )
This sets the number of messages to show in the list view.
The given number of messages is also remembered if the status window is invisible or in single
message view. This is handy for example, if you wish to show a protocol at the end of the script
execution or write the messages to a file for debugging reasons (see 9.21.9 Write status messages to
file (WriteStatusHistory)).
9.21.6 Add status message (StatusMessage, StatusMessageAppend)
StatusMessage( message [ style [, keep open? [, cancel? ]]] )
StatusMessageAppend( text )
StatusMessage adds a new message. In list view, it is appended to the end of the list and selected, so
it will be visible. In single message view, only this new message will be displayed. The remaining
parameters are the same as for 9.21.2 Set display type (StatusType). They allow to set the display
style for the message in one go.
Please keep in mind the status window will not necessarily be visible (see 9.21.8 Show status
window (StatusShow)). For warnings and similar messages, 9.20.2 Message (Message) and 9.20.4
Message with countdown/condition (SleepMessage) probably are the better solution.
With StatusMessageAppend, the text will be appended to the recent message. This is e.g. handy for
“waiting dots” or success/fail states.
Example:
StatusMessage( "Step 1 ", ST_LIST, TRUE )
For i = 1 to 10
StatusMessageAppend( "." )
Next
StatusMessageAppend( "OK" )
StatusMessage( "Finished" )
9.21.7 Delete status messages (StatusRemoveLastMessage, StatusClear)
StatusRemoveLastMessage()
StatusClear()
StatusRemoveLastMessage removes the recent message. This usually makes sense if the message
should be “overwriteen”, e.g. changing “Copying files” to “Files were copied”. Until a new
message is added, the previous message will be displayed resp. selected.
StatusClear removes all messages.
For both commands, you should consider that an empty status window (if no messages are
available) doesn't look very good. So they should either be followed by a StatusMessage or used
when the window is invisible.
Manual for MortScript 4.1 Page 66 of 82
9.21.8 Show status window (StatusShow)
StatusShow()
As already mentioned in 9.21.1 What is the status window?, the status window keeps in background
if the user activated another application and new messages are added. With this command, the
status window will become visible and active.
9.21.9 Write status messages to file (WriteStatusHistory)
WriteStatusHistory( file name [, append? [, code page ]] )
This writes all stored messages (i.e. everything that is resp. would be displayed in list view) to a
file.
The parameters are like in 9.13.2 Writing to a text file (WriteFile), only the contents comes from the
messages of course.
Manual for MortScript 4.1 Page 67 of 82
9.22 Processes (running applications)
9.22.1 Process handling supported? (SupportsProcHandling)
bool = SupportsProcHandling()
Returns TRUE, if process functions like Kill and ProcExists are supported on the device.
This function is thought for PNAs, but is also supported on other devices.
MortScript functions like Kill or ProcExists require a system library (toolhelp.dll), which is not
included on all “stripped down” Windows CE devices. Thus, if you try to use those functions on a
device without it, it will cause an error message. With this function, you're able to avoid it (e.g. by
using window functions as makeshift) or show your own error message.
9.22.2 Checking existence of a process (ProcExists)
bool = ProcExists( process name )
Returns TRUE, if the given process is running, FALSE if not.
The “process name” is the name of the EXE. It's usually better to give it without path, e.g.
"solitaire.exe", because that's faster and less error prone (wrong path? typo? run from other
location?). But it's also possible to check with the full path name. On desktop Windows, full path
checks don't work for all programs, esp. for system threads and services it's not possible to query
the path from the system.
9.22.3 Checking existence of a script process (ScriptProcExists)
bool = ScriptProcExists( script name )
Returns TRUE, if the given MortScript is running, FALSE if not.
“ProcExists” isn't working for MortScripts, because the process name is always “MortScript.exe”.
The script name can be either the script name without path (e.g. “myscript.mscr”) or with the full
path (e.g. “\My documents\myscript.mscr”), in the PC version, also the drive letter is required.
See also informations in 9.21.7 End a running script (KillScript).
9.22.4 Process name of active window (ActiveProcess)
string = ActiveProcess( [ full path? ] )
Returns the program name of the currently active window.
If “full path?” is TRUE, the complete path is included, otherwise it's the executable without path.
With desktop Windows, it's not always possible to get the entire path.
Manual for MortScript 4.1 Page 68 of 82
9.22.5 Process name of given window (WindowProcess)
string = WindowProcess( window title [, full path? ] )
Returns the program name of the window with the given title.
If “full path?” is TRUE, the complete path is included, otherwise it's the executable without path.
With desktop Windows, it's not always possible to get the entire path.
9.22.6 End a running process (Kill)
Kill( process name )
Terminates the application. The parameter must be either the name of the exe without path (e.g.
solitare.exe) or include the entire path. Like with ProcExists, you should prefer the version without
path. See 9.21.2 Checking existence of a process (ProcExists) for more details.
WARNING: This command kills the process regardless of any losses!
It could cause data loss, crashes, or error messages.
Wherever possible, you should use Close instead, which allows the application to end gracefully
(save/close files, etc.).
9.22.7 End a running script (KillScript)
KillScript( script name )
Ends the given script. KillScript waits up to 3 seconds for the current command of the script to be
finished, to avoid troubles with improperly terminated actions. If that doesn't work, the process is
terminated similar to Kill.
The script name can be either the script name without path (e.g. “myscript.mscr”) or with the full
path (e.g. “\My documents\myscript.mscr”), in the PC version, also the drive letter is required.
If the script name is given without path, it's possible that another script with the same name as the
one you wanted, but from another path, is running. So it might be a good idea to give the full path if
it's possible (e.g. with 9.18.4 Getting system paths (SystemPath)).
Keep in mind a script can't be run twice. If you want to start and stop a background task, it might be
a good idea to create an additional script that starts the task (Run command) if it isn't running (use
ScriptProcExists for that), and kill the script with KillScript if it is running.
Do NOT use RunWait or CallScript, because with this, the invoking script would remain active
until the background task is finished, and thus couldn't be invoked a second time to kill the
background script!
Example:
backScript = SystemPath( "ScriptPath" ) \ "background.mscr"
If ( ScriptProcExists( backScript ) )
If ( Question( "Stop background process?" ) = YES )
KillScript( "background.mscr" )
EndIf
Else
Run( backScript )
EndIf
Manual for MortScript 4.1 Page 69 of 82
9.23 Signals
9.23.1 System volume (SetVolume, Volume)
SetVolume( value )
int = Volume()
Sets resp. retrieves the system volume. Possible values are 0 (off) to 255 (loudest).
Some devices, like the Loox720, round to certain steps between (usually 4 or 16 levels), most
devices really support all 256 levels.
9.23.2 Play a WAV file (PlaySound)
PlaySound( WAV file )
Plays the given file. The script is paused until the sound is played.
9.23.3 Vibrate (Vibrate)
Vibrate( milliseconds )
Lets the device vibrate for the given time.
The PC version beeps instead.
For PPCs, the vibrator is accessed like an status LED, but there's no standard for its number.
MortScript assumes it's the last available “LED”, which seems to work for most devices. But it
might also happen, that some LED lights up or nothing happens at all.
Manual for MortScript 4.1 Page 70 of 82
9.24 Display / screen
9.24.1 Get the color at a screen position (ColorAt)
int = ColorAt( x, y )
Gets the color of the screen's pixel at the given position. At least on some devices, the title bar is
ignored, i.e. it receives the color of the underlying today background.
9.24.2 Convert part of screen to characters (ScreenToChars)
Array = ScreenToChars( x, y, width, height, color
[, background color? [, char foreground
[, char background ] ] ] )
Converts a part of the screen to a text array, using a given color to separate between foreground and
background.
For example, if there's a black circle on the screen, and ScreenToChars is invoked with color 0
(=black), it would be converted to an array like this:
array[1] = "___####___"
array[2] = "_########_"
array[3] = "##########"
array[4] = "##########"
array[5] = "##########"
array[6] = "_########_"
array[7] = "___####___"
So it's “only” something like an extended ColorAt, not a text recognition. It allows you to check
more reliably than with single ColorAts to check whether a certain text or image is displayed.
However, the result might become unusable if ClearType („softening“ of font borders, a system
option of windows) is enabled.
If background color? is set to TRUE, every color but the given one is treated as foreground.
Otherwise, only the given color is treated as foreground.
By default, “#” is used for the foreground and “_” for the background. You can change this with the
two char parameters.
9.24.3 Create the color code from RGB values (RGB)
int = RGB( red, green, blue )
Converts the decimal values of red, green, and blue parts (0-255 each) into the the same format as
used by ColorAt(...), so it's useful for comparisons.
Manual for MortScript 4.1 Page 71 of 82
9.24.4 Get the red/green/blue part of a color code (Red, Green, Blue)
int = Red( color )
int = Green( color )
int = Blue( color )
These functions are the counterpart to RGB. They extract the red, green, resp. blue part (0-255
each) of a color code returned by ColorAt or RGB.
9.24.5 Rotate the screen (Rotate)
Rotate( orientation )
Rotates the screen.
Valid values are: 0=default (portrait), 90=right handed, 180=upside down, 270=left handed
Not available for: Smartphone, PC, PPC/PNA with WM2003 or below
9.24.6 Set backlight intensity (SetBacklight)
SetBacklight( battery, external )
Sets the brightness of the backlight to the given values.
Battery is for battery power, external for external power.
Valid values are between 0 and 100.
This command will not work on all devices!
Also, the value for the highest luminance differs for each device. Currently, I know about devices
with 10, 60, or 100 as highest possible value, some devices even work the other way around (e.g.
10=off, 0=brightest) or have an exception for the brightest value (e.g. 0=brightest, 1=darkest,
10=next to brightest).
Not available for: PC, PNA, Smartphone
9.24.7 Toggle display on/off (ToggleDisplay)
ToggleDisplay( on? )
Turns the display on (on? = TRUE) or off (on? = FALSE).
Not available for: PC, PNA, Smartphone
9.24.8 Get screen size (ScreenWidth, ScreenHeight)
int = ScreenWidth()
int = ScreenHeight()
Returns the width resp. the height of the screen in pixels.
Manual for MortScript 4.1 Page 72 of 82
9.24.9 Check screen informations (orientation/resolution) (Screen)
bool = Screen( type )
Returns TRUE, if the screen fulfills the type condition, FALSE if it doesn't.
Allowed values for type:
"landscape" (in landscape orientation?)
"portrait" (in portrait orientation?)
"square" (square screen?)
"vga" (VGA resolution – no matter if “default” or “real/true VGA”)
"qvga" (QVGA resolution)
Not available for: PC
9.24.10 Redraw today screen (RedrawToday)
RedrawToday
Redraws the Today screen. Useful if you did any modifications in the registry...
Not available for: PC
9.24.11 Show/hide wait cursor (ShowWaitCursor/HideWaitCursor)
ShowWaitCursor
HideWaitCursor
Shows (ShowWaitCursor) or hides (HideWaitCursor) the hourglass (or rotating disc in Windows
Mobile). With desktop windows and on some PNAs, this might only work if a status window is
displayed.
9.24.12 Get current mouse cursor (CurrentCursor)
string = CurrentCursor( [Window] )
Retrieves the type of the current mouse cursor of the given window. If no window name is given, it
uses the current foreground window.
Possible return values are "arrow" (default arrow), "wait" (hourglass), "cross" (target cross), "help"
(question mark), "uparrow", and "other" (e.g. application defined cursors).
This function does not necessarily return the cursor the user sees. For example, Windows Mobile
shows the hourglass (or rather rotating disk) while applications are started or applications without
window, desktop Windows might show an “application start” cursor (arrow with small hourglass)
or window resize arrows. There's no reliable way to retrieve those cursors. It's only possible to get
the cursor a window wants Windows to show.
Manual for MortScript 4.1 Page 73 of 82
9.24.13 Show/hide input panel (ShowInput/HideInput)
ShowInput
HideInput
Shows resp. hides the input panel (e.g. screen keyboard).
Not available for: PC, Smartphone
9.24.14 Set input panel type (SetInput)
SetInput( input type )
Sets the current input type, e.g. SetInput( "Keyboard" ) or SetInput( "Transcriber" ).
If you want to publish a script with this command, please regard the input types might be localized
on other devices!
Not available for: PC, Smartphone
Manual for MortScript 4.1 Page 74 of 82
9.25 Clipboard
9.25.1 Copy text to the clipboard (SetClipText)
SetClipText( text )
Copies the given text to the clipboard.
9.25.2 Get text from the clipboard (ClipText)
string = ClipText()
Returns the text from the clipboard.
It is a precondition, that a text variant of the copied data is available in the clipboard. This depends
from the application that filled the clipboard.
9.26 Memory
9.26.1 Available main memory (FreeMemory)
int = FreeMemory( [unit] )
Returns the available main memory. By default, it's in kilobytes, you can specify another unit by
passing BYTES, KB, MB, or GB as parameter (constants, i.e. without quotes).
Devices with an older system than Windows Mobile 5 dynamically split the device's memory
between memory for programs (FreeMemory()) and a “RAM disk” for the main directory
(FreeDiskSpace("\")).
9.26.2 Size of the main memory (TotalMemory)
int = TotalMemory( [unit] )
Returns the total size of the main memory. By default, it's in kilobytes, you can specify another unit
by passing BYTES, KB, MB, or GB as parameter (constants, i.e. without quotes).
Manual for MortScript 4.1 Page 75 of 82
9.27 Energy
9.27.1 Check if externally powered (ExternalPowered)
bool = ExternalPowered()
Returns TRUE, if the device is externally powered, FALSE if a battery is used.
The PC variant always returns TRUE, even if it's a notebook powered by battery.
9.27.2 Current battery level (BatteryPercentage, BackupBatteryPercentage)
int = BatteryPercentage()
int = BackupBatteryPercentage()
Returns the current battery level in percent. If the device is externally powered, this value might be
incorrect on some devices.
About the same goes for the backup battery. Be aware this isn't supported on every device, because
some use condensers, some just don't support querying, and some don't have a backup battery (esp.
cheap devices with not exchangeable battery or devices with WM5 and newer, which keep their
data also without backup battery). It's device dependent what this function returns in those cases.
The PC variant always returns 100, even if it's a notebook powered by battery.
9.27.3 Turn off device (PowerOff)
PowerOff
Turns off the device (to standby mode). After power on, the script is continued. Be aware that
accessing the storage cards usually doesn't work directly after power on. Thus, a Sleep and/or
While( not FileExists( ... ) ) might be useful to avoid errors...
Not available for: PC
9.27.4 Avoid automatic power off (IdleTimerReset)
IdleTimerReset
Resets the idle timer of the system. This way, you can avoid (if called in a loop) or postpone the
automatic power off.
Sadly, the system uses another timer for turning off the background light, which can't be queried or
modified (at least there's no documentation about it). So there's no way to avoid that.
Also, there seem to be some rare devices where IdleTimerReset has no effect.
Not available for: PC
Manual for MortScript 4.1 Page 76 of 82
9.28 System
9.28.1 Get the system version (SystemVersion)
value = SystemVersion( [element] )
Returns the version of the system. If no or an invalid parameter is given, it returns a string in the
format major.minor.build, for example 5.1.2600 for XP with SP2 or 5.1.195 for WM5.
With a parameter, you can get single parts. Available parameters:
"major"...........returns the major version number (integer)
"minor".......... returns the minor version number (integer)
"build"............returns the build number (integer)
"platform"...... returns the platform, one of "Win95" (includes 98 and Me), "WinNT" (includes XP
and Vista), and "WinCE" (includes Smartphone / PPC / Windows Mobile).
9.28.2 Get the current MortScript variant (MortScriptType)
string = MortScriptType()
Returns, which MortScript variation is used to execute the script. Currently, there are these return
values:
"PPC"........PocketPC
"PC".......... PC (Desktop)
"SP"...........Smartphone
"PNA".......PocketNavigation (downsized Windows Mobile devices for navigation)
9.28.3 Get the current MortScript version (MortScriptVersion,
GetMortScriptVersion)
string = MortScriptVersion()
GetMortScriptVersion( variable, variable, variable, variable )
Gets the version number of MortScript, either as string ("a.b.c.d") or into single variables (integer
values).
When using the function MortScriptVersion, the parts are concatenated with dots, (e.g. "4.1.0.0"),
the command GetMortScriptVersion assigns each part to a separate variable.
9.28.4 Restart device (Reset)
Reset
Executes a soft reset. Please use it only in scripts used only by yourself or after a warning / query.
Not available for: PC
Manual for MortScript 4.1 Page 77 of 82
10 Old syntax and commands
The following syntax, conditions, and commands are still supported for compatibility reasons, but
shouldn't be used any longer.
They're primarily listed in this manual to allow you to understand (and maybe convert) old scripts.
10.1 Old syntax
In older versions, the syntax was different:
Variables always had to be enclosed in %...%, except when they were assigned by a command (like
Set or GetTime).
Command parameters weren't given in parentheses, and the parameters weren't expressions by
default but divided as follows:
● { ... }: An expression
● %...%: A variable
● "...": A fixed string
● everything else: An unquoted string, that ends et the next comma or end of line.
Surrounding spaces/tabulators are removed. For commands assigning a variable (like
GetTime) this might also be variable names. %...% caused the variable's contents to be
used as variable name.
Example:
Copy \Storage\test.txt, { %zielpfad% \ "test.txt" }, %overwrite%
instead of
Copy( "\Storage\test.txt", zielpfad \ "test.txt", overwrite )
10.2 Old conditions
The old condition syntax is alternative to parentheses, i.e., something like „If wndExists
"Window"”, not „If ( wndExists "Window" )”.
The parameters for those old conditions aren't expressions, and mustn't be given in parentheses!
(Except for { ... } and “expression”)
expression expression
{ expression }
Alternative styles for the now common ( ... )
{...} was done to allow a style similar to the old expression syntax for parameters.
Checks the given expression.
equals value1, value2
Returns true if the two values are equal. Usually only makes sense, if at least one of the parameters
is a variable.
Manual for MortScript 4.1 Page 78 of 82
fileExists file
Checks whether the given file exists. If the parameter identifies a directory, the condition will be
false!
dirExists directory
Checks whether the given directory exists. If the parameter identifies a file, the condition will be
false!
procExists application
Checks whether the given application is running. The parameter must be the name of the exe
without path (e.g. solitare.exe).
wndExists window title
Checks whether a window exists, which includes with the given string in it's title. E.g. “If
wndExists Word” will be true if a window named "PocketWord" exists.
wndActive window title
Similar to “wndExists”, but it's only true if the given window is the active (foreground) window.
question text[, title]
Will show a simple Yes/No dialog with the given text (Yes/No will be localized by Windows). The
condition's true if "Yes" was chosen.
screen landscape|portrait|vga|qvga
Checks whether the display is in the given mode.
Be aware "screen vga" will be true if a VGA display is used, no matter if "double resolution"
(WM2003 SE default) or "real VGA" (SE_VGA, OzVGA, ...) is used.
regKeyExists root, key, value name
Is true if the given registry key exists. Parameters are like those of RegDelete.
regKeyEqualsDWord root, key, value name, value
regKeyEqualsString root, key, value name, value
Is true if the given registry key contains the given value.
Each condition can be negated with the prefix “not”.
E.g. “If not screen landscape” will be the same as “If screen portrait”, and “If not fileExists
\Windows\some.dll” will be true if the given file doesn't exist.
Manual for MortScript 4.1 Page 79 of 82
10.3 Old commands
Input( variable, numeric?, message [, title ] )
 Like “Input”, result is saved in given variable instead of being returned
SubStr( string, Start, length, variable )
 Like “SubStr”, result is saved in given variable instead of being returned
GetPart( string, separator, trim?, index, variable )
 Like “Part”, result is saved in given variable instead of being returned
Find( string, search string, variable )
 Like “Find”, result is saved in given variable instead of being returned
ReverseFind( string, character, variable )
 Like “ReverseFind”, result is saved in given variable instead of being returned
GetRGB( red, green, blue, variable )
 Like “RGB”, result is saved in given variable instead of being returned
MakeUpper( variable )
MakeLower( variable )
 Similar to “ToLower” resp. “ToUpper”, modifies the contents of the given variable
Eval( variable, expression as string )
 Like “Eval”, result is saved in given variable instead of being returned
GetColorAt( x, y, variable )
 Like “ColorAt”, result is saved in given variable instead of being returned
GetWindowText( x, y, variable )
 Like “WindowText”, result is saved in given variable instead of being returned
GetClipText( variable )
 Like “ClipText”, result is saved in given variable instead of being returned
GetActiveProcess( variable )
 Like “ActiveProcess”, result is saved in given variable instead of being returned
GetTime( variable )
 Like “TimeStamp”, result is saved in given variable instead of being returned
GetTime( format, variable )
 Like “FormatTime” without timestamp, result is saved in given variable instead of being
returned
GetActiveWindow( variable )
 Like “ActiveWindow”, result is saved in given variable instead of being returned
Manual for MortScript 4.1 Page 80 of 82
IniRead( file, section, entry, variable )
 Like “IniRead”, result is saved in given variable instead of being returned
ReadFile( file, variable )
 Like “ReadFile”, result is saved in given variable instead of being returned
GetSystemPath( path type, variable )
 Like “SystemPath”, result is saved in given variable instead of being returned
GetMortScriptType( variable )
 Like “MortScriptType”, result is saved in given variable instead of being returned
RegReadString( root, key, value name, variable )
RegReadDWord( root, key, value name, variable )
RegReadBinary( root, key, value name, variable )
 Similar to “RegRead”, data type in the registry must be given, result is saved in given variable
instead of being returned
Manual for MortScript 4.1 Page 81 of 82
11 Donations
Well, of course this program is freeware, so you don't need to pay anything.
But if you think “Wow, what a great program, I like to give him some money for his efforts”, I
thankfully accept that.
Just go to www.paypal.com, register or log on, and send the money to “mort@sto-helit.de”.
You can get my bank account data by request, I don't like to publish it for everyone to see... And it's
only useful if you're living in the EU.
Manual for MortScript 4.1 Page 82 of 82

Tuesday, December 31, 2013

Samsung I9100 Galaxy S2 Hard Reset-Factory Reset

What to do before performing the hard reset?
- In case your Samsung mobile phone can connect to a computer then it is better to make a backup of your saved data using Samsung kies software.

Samsung I9100 Galaxy S2 Hard Reset Steps:
- Take out your phone's battery, SIM-card and memory card too.
- After 10 seconds put the battery back into your phone.
- Press and hold Volume Up key + Home key then press Power key.
- Keep pressing the above keys until Samsung logo appears for the second time, Then release all keys.
- You will be into Factory reset menu.
- Use Volume Down key to select Wipe Data / Factory Reset option.
- Use Power key to confirm the operation.
- You need to use the Volume Down key again to select "Yes delete all user data"
- Use Power key to confirm.
- After performing the hard reset, Select Reboot System Now option, And confirm it using Power key.
- Now the phone will reboots, Wait for it to be fully on and then you can start using it.

Notice: The hard reset operation will delete anything that are saved in your phone's internal memory, So make a backup of your data in case you can access them.

Monday, December 30, 2013

What is the difference between CFRoot and CFAutoRoot ?

CF-Root (non-Auto) are manually built rooted kernels and/or flashables that usually provide more than “just root”. CF-Auto-Root is built on an automated system that I am constantly improving that takes a stock recovery image and returns an automated rooting packages. These packages are designed to install and enable SuperSU on your device, so apps can gain root access, and nothing more.