Showing posts with label 3D graphics applications. Show all posts
Showing posts with label 3D graphics applications. Show all posts

Saturday, January 21, 2012

Blender


Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.

Download Blender Windows 32 bits

Requires Windows XP/Vista/7, built with Python 3.2

Blender 2.61 Installer (27 MB)
Blender 2.61 Zip Archive (37 MB)

Download Blender Windows 64 bits

License: GNU/GPL

What is Blender?

Blender was first conceived in December 1993 and born as a usable product in August 1994 as an integrated application that enables the creation of a diverse range of 2D and 3D content. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Through its open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics applications in the world.
Aimed at media professionals and artists world-wide, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality videos, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company 'Not a Number' (NaN), Blender now is continued as 'Free Software', with the source code available under the GNU GPL license. The Blender Foundation in the Netherlands coordinates its ongoing development.
Between 2008 and 2010, Blender has been entirely re-coded to improve its functions, workflow and interface. The result of this work produced the version of the software known as Blender 2.5 (currently in stable release).




Key Features:
Image being rendered and post-processed
  • Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
  • Cross platform, with an OpenGL GUI that is uniform on all platforms (customizable with python scripts), ready to use for all current versions of Windows (XP, Vista, 7), Linux, OS X, FreeBSD, Sun and numerous other operating systems;
  • High quality 3D architecture enabling fast and efficient creation work-flow;
  • More than 200,000 downloads of each release (users) worldwide;
  • User community support by forums for questions, answers, and critique at http://blenderartists.org/ and news services at http://blendernation.com/;
  • Small executable size, easy distribution;